#game-update
1 messages · Page 38 of 1
I feel like most people would really not enjoy that
i know im in minority but, fwiw, i love tanking for buddies - allows a potentially more chill roll so that people who like optimal dps strats can focus on their thing wihle i focus on mine
It's super common feedback on any piece of content that spending time not hitting stuff just feels bad
Would rather see justi get the masori treatment and combine with inq
I agree fwiw I love attrition stuff and playing tanks, but think it's hard to get right in OSRS
has the team ever discussed giving players flat armor in some way? whether on justi or shields or other armor
This is awful gameplay, do not suggest this lol
or like they said, content where you could have a dedicated tank. like nightmare
But where its also rewarding to tank.. not like u get minimum contribution for tanking
there was a game jam thing someone was working on for shields and stuff, its somewhere in this server
but yeah idk if that counts as actual discussion in the team
the problem is it's still worth it for the tank to maximise DPS gear and always will be, same as the person tanking at Verzik during P3 for example
or even tanking Maiden etc.
almost anywhere that has soft-tanking, it's always a mechanical check and never really feels like 'I should wear defensive gear', just think it's hard to get right
If the damage was 100% accurate, but reduced based on armour it could work
This tbh. But my main concern with nerfing rates for 500+ is that you still have to go through a slog of a raid
I get the sentiment of having a tank build, but our game’s combat system is built around higher and higher dps. The tank role would be even more niche than Justi is currently, and would end up just another crutch or something to deal with to maximize your setups.
I feel like the new prayers suffered this exact situation where it was just another painful add on to content instead of a fun new addition.
What I'm hoping for this loot rebalance is something regards to imbued heart drop rate requiring so much post 99 slayer to be on rate. It's disheartening
sadly osrs doesnt seem like the kind of game to have a dedicated tank. you can have gear that increases your tanking, but to be a main tank seems like you need some additional set bonuses and all that to make it worthwile
I love what you did there
Problem with roles is that they are never = in how contribution is.
IE at yama if i do mage role of sigil and flares while my melee friend hits the boss. then i get less contribution, and i do 25% less dps making the killers longer. over just both of us meleeing.
There is not a good trade off with roles, unless what the role is doing leads to = value for the player.
High HP fights seem fine if you have ways to interact with the encounter to in essence be rewarded for good gameplay. Like Sols parry mechanic.
Having high HP for the sake of it and nothing engaging or going on for the majority of a fight feels terrible
What about a thorns kind of item addition? reflect damage based on your armour value
AGREEEEEE
You'd need something akin to BA where the roles are predefined for a tank role to work. But it's very hard to design a good boss fight around it.
If there was some kind of mechanic of like hey, at 50% someone with x armor has to be here and “block” a blast - yeah it would make kind of sense
@winter hearth do you think it would be possible to extend contract health % on yama to base yama. the 66-33(which is subjective to even phase) make the fight rather boring and uneventful. and the 33% end phase basically ends before the boss does any mechanics. for a healthy end game boss i feel that majority of the fight should be were you are challenged the most.
I think of like Destiny raids a while back - Titans having a bubble shield to block a section to keep everyone alive.
But that game had 3 classes with their own respective strengths and weaknesses… we have the combat triangle but it’s not as heavily integrated as that
It’d be nice if they reduced the hp pool for toa bosses, as that will help speed up the raid + go along with your suggestion of lowering purple chance
And def* or allow for more def reduction
Think they’re looking at lowering the def, no?
33% p3 in a duo ends before the first flares/waves even spawn. so its not really a difficult encounter for a end game boss. pushing the phasing to 75-50 would greatly fix this.
Didn’t see anything about that on the first read
"We have taken this suggestion and buffed defense across the board by 60% and made the bosses immune to def drain"
I also did not
Maybe I read that as another suggestion lol. See if I can find where I saw that.
Ya because the boss also has to be soloable, so you cant have pre-determined roles. roles are player created not game design. tob doesnt have roles when it was designed.
I was thinking they were seeing what they could reduce without just making it easy but maybe I read something else.
@winter hearth a cool thing i wanted to stick in to the devs mind (its not game changing but would be cool for a poll) is having the jar display case rotate what jars are in there everytime you teleport to your house. gives more of a meaning to the whole jar system
You can't compare osrs to other games with respect to a tank role because osrs have never worked that way. Making a satisfying tank role in osrs is not as easy as just slapping on a mechanic that you have to have a lot of defence to deal with.
Why does it have to be soloable?
Could reduce hp by like 10%, allow to reduce “double” of what we currently can drain
It didn’t have to be soloable, and eff solos are better than avg duos
Like this Yama update should have focused way more on the duo aspect, as that’s what they pitched extensively
Don't ask, there was a whole debate about whether bosses should be soloable
i think the fact that people wished for yama to be even more duo focused shows the desire of not needing things to be soloable
Yama has great duo mechanics and roles. but its not worth doing them. 1 mage + 1 melee is the most chill yama can get.
but the mage guy gets no flare contribution and -25% dps
They really need to put more of the fight in p3
33% is just not enough to actually engage with the boss
even though i like the idea of doing that
it would make p1 and p2 so short itd be silly
i mean p1 and p2 being short is fine
you would expierence 2 glyphs max in a duo
which is enough to learn what shadow an fire do
yeah i guess im also looking at it from max gear perspective so idk
but p3 being so short means you never learn what waves or astral flares do
but i personally feel like end game boss should "require" (soft) end game gear
Boss dies in p3 before the first flares even spawn
but in many duo kills i have had it where i hardly see 2nd glyph, making it even less likely would feel very strange
damn not wanting to see ironmen talk lol
they would have to make it so that p1 always starts a specific glyph and p2 is always opposite of that in order
for it to work
This only really happens if he does flares instead of a shadow attack
could be that i just got lucky a bunch idk
Skipping 2 glyphs means you are doing giga damage or he properly phased XD (still doesnt happen)
i do feel like p3 should be the longer part of fight though
or if not, p1 and p2 be a bit faster paced on base yama
idk yama is like my favorite thing to do but also i see a bunch of stuff they could do to make it better
p3 should be the longer part of the fight and it would drastically improve how boring the boss is, while increasing the difficulty.
@winter hearth I do believe that instead of adding a 4th jewel to the raid, you can simply reduce def stats, allow for more def reductions, and tweak the hp (will directly affect rates).
On a personal note, never been a fan of skullskipping or 3d core. Could lower points for a 3d and lower the points gained from skullskipping. You should be able to gain points from engaging with skulls properly
There was a game jam thing about a shield rework a while back, would love to see something like that revive the defensive part of gearing
I agree with that, just giving a comparable instance. I think doing something like I mentioned would be too arbitrary and not a useful means to integrate defense roles.
It would have to be something like BA someone mentioned, if at all, to halfway work lol
making blue keris better is not a bad shout. Ppl alr use it for kephri, no need to bring another keris into the mix just for baba or w/e
more def red would be nice...
Bad take lowering the reward for method you don’t like doing lol.
Just don’t do it as the punishment is already extra raid time
The method is bad. Extending downs to farm points is not good gameplay. Purposely not engaging with skulls is also bad gameplay
The extra raid time compared to points gained is minimal, hence why people do it
It’s worth for the time gained
Shouldn’t reward bad gameplay
Wouldn’t call it bad gameplay, just not intuitive
Ehh I agree with the not engaging with skulls and the 3 down is often caused due to way core works as 2 down is not feasible at high invos
Which is inherently bad depending on how you look at it
Note how I didn’t say to murk it completely? That’s to allow folks with bad internet to not get one banged
I wouldn’t call it bad gameplay but I will say I agree it shouldn’t be worth it
I would increase the leeway on skulls
Fair
1 yellow click or lag an the raid ends is not fun
I think the answer is to allow skull dmg to count as personal dmg
Blue keris could easily just be buffed to work on baba and akkha, agree no point in 4th gem
this very much
Let death chrage proc on skulls? Then you have atleast some decision making on if you kill a few skulls
killing skulls is an awesome feeling, its not great gameplay to ignore them
Killing skulls is fun, esp with yellow keris
Interesting
I think my main concern is that skull skipping and avoiding the mechanics is - again (like red x and BF) the easier and better option compared to engaging with the content properly
Which is imo inherently bad
bf?
You still gotta learn the solo/duo timing (easier than hitting them yes) on top of wardens taking longer (adds sliiiiight difficulty).
Well it’s learn the timing (which has a super easy visual cue) of a glitch, for more purps per hour. Or do the skulls as intended for less points per hour
Nah doing akkha as intended is brain dead esp with changes to chip, and being able to shadow 2/3 phases
Its not really a glitch. You can also skip floor damage the entire rest of the fight
Maybe glitch was a bad choice but it’s definitely not intended to be done that way
idk if you can really call bf braindead when its the only method that involves you actually paying attention to the screen full time
Theres no variance in, "switch gear when akkha changes colors and stand fucking still the whole fight"
relative to the alternatives
For me personally I hate doing akkha normally as opposed to brain off butterfly
Maybe not to you but I know a lot of people who prefer bf for being brain off
im just saying you're looking at the screen and clicking on stuff a lot more actively while you do it
Butterfly is more fun, because its not brain off lmao.
I mean its brain off for your teamates
like objectively you're interacting with the game more while you do it
Pot 2k toa and tell me bf is not brain off
Pot 2k anything and its ALL brain off
Nope
I still die to akkha doing it normalllg on the iron
But bf is the same every time
i mean i completely check out while i do solo olm but im not out here telling people its brain dead lol
thats just an experience thing
People like to call everything brain dead after they fully understand every mechanic of everything ever lol
Only in the os discord do I see people saying bf is harder than normal face tanking akkha
Meanwhile casuals struggling on a 150 invo toa run
🤷🏻♂️
Oscord full of sweats who live on rs lol
If oscord is sweaty… standards are pisslow
I mean, you stand in the middle, click boss once per color change, very hard. Im sorry you had to struggle so bad with that
i mean honestly we kind of are sweaty if you were just really placing us all on the full spectrum of osrs players
This is why the comments made by HLC should be ignored, its looked at from an elitest and max efficiency point of view and the truth is they are the extreme minority.
most of us that talk to each other on here all the time are like
a lot better than normal players
Also warmups / other "top" toa guys with youtubes all expressed killing butterfly would make the room less engaging. So like its not just this server

I saw a 123 in full masori an sang staff take 20 minutes to defeat the dt2 mysterious figure in edge bank
Nex is afk 
its funny too because theres still like a massive skill gap here
but lol we're basically all shades of players way on the far end of progression compared to the average guy
Such a bad argument
So the boss should be easier to do by performing some counter intuitive dance as opposed to just doing the boss as intended

Its literally not tho? You stand still which completly mitigates his specials
Not really though lol
Why does everyone bf then if it’s not easier ?
tbh
Just for fun?
Its better dps lmao
Lots of chip damage esp from melee
the hardest park of akkha is just figuring out how to do the intermissions with everything turned on
And chip
Which makes the raid easier
Which makes it easier
actually fighting akkha is pretty simple generally no matter how you want to do it
lots of chip and its better dps (when looking at it from having a shadow perspective)
Doing better dps does make all fights easier, my bad
its actually far worst dps than forcing him to swap if you dont have a shadow
Obviously
We’re talking about shadowers
What does this have to do with Hlc?
The most engaging method would be kicking him, you right
The obvious best method would be doing the boss as intended by jagex, the most intuitive way
Or should be
Which it’s not atm
Nothing lol, this was just the example i give with the type of player who plays this game.
Well as jagex is aware that bf exists and explicitly stated they want it, today, thats whats intended
i actually really like their update today
But HLC looks at literally everything though a focus point of having.
- absolute max gear and stats.
- being able to execute literally every mechanic in the game completely perfectly.
- being able to kill the most ammount of a monster possible.
makes doing the bf correctly really really rewarding
assuming they actually mean it where he cant swap if you dont get meleed
Baba will be braindead, which ig im fine with, not sure if i prefer it. But properly fixing him is a larger task
that was only previously true for the first transition
They dont look at.
lower gear setups.
Lesser skilled players.
The time TTK for someone with less stats/gear.
other than that they kinda told us all what we already "knew"
toa scaling kinda nuts most purples come from higher end raids as far as being above 300
etc
"Learn to red x"
- the same guy who red x's his herb patches

"You're doing more dps so that makes it easier than just fucking standing still and swapping prayers and gear once in a blue moon" is so fucking silly lmao
i still dont really agree with them about the 5:1 thing though
Akkha changes are mostly them looking at lower gear setups though
they make it sound like anyone has ever cared that baba is doing its actual special attacks
Which is good, this is how it should be.
Agree
the only thing anyone ever feared was the chip damage through prayer
I only cared about the occasional 20 though prayer lol
They do what. You’re just tryna scapegoat a group with some reddit tier knowledge. You also forget that to get to endgame, you have to interact and learn the game. Folks can speak from a place of knowledge which is ideal no?
Him throwing a rock or summoning monkeys had no gripes with me
Baba and zebak are the defacto free supplyless rooms after changes
I just hope they can fix bone dag at kephri
can you add 545 with 33min avg time to that sheet?
They mentioned it so surely
Listen i hate to break it to you, but your knowledge of abusing things to get more dps/bypass mechanics is not the same as knowing the game's mechanics and interacting with the fight. you tick eating every attack with guthix rest and using pnecks to null incoming damage to avoid losing ticks is not the same as prayer flicking/proper movement/proper gear swaps.
I believe they should also adjust time invos
Or worst the running tile to tile to force the boss to do nothing
butterfyl/donflyyamasololamadingdong
lmao alright bait used to be believable
You said almost nothing in this essay
the average 500 is 48 minutes? jesus
its people doing their kits
they dont really know what they're doing and probably camping out with their keris
Hey look at me, i created a method that allows me to path around the boss and force him to do nothing, while i hit him and think im so cool and good at this game. please notice me plebs.
What the fuck are you talking about
People don't make shit to look cool are you like actually ok
They do that shit to minmax the game they enjoy
If you're good at the game why wouldn't you try to make the most out of it with your skill level?
This is like actually the craziest shit ever lmao
i mean it cant just be kits thatd have to be a pretty small portion compared to ppl doing money. I suppose that would slightly bring down the average though
Ya then complain about said min-max makes the boss to easy and should be changed to suite them XD
Brother you're literally the only person who ever complains about melee Yama
Most folks talk from trying to improve the general game lmao
You literally need a mirror
also idk how often this happens but a lot of people in 500s dont have a time invo turned on
so they might literally be afk lol
should every boss in the game just then be like obor where you just stand and click boss with 0 depth?
i know when i was grinding for a shadow and stuff i'd just go afk mid raid and make breakfast or whatever
Little snack break intermission on the long as fuck raid
People complain about Baba red-x because it's boring as shit, the amount of clicks you do and the ease of the cheese is just unbalanced
Butterfly people enjoy and think it's better than base Akkha because base Akkha has NO MECHANICS
Stand still
no? should ever boss become bando's were you run from 4 different tiles bypassing al his mechanics and forcing it to not interact with you?
Swap gear and prayers once every 60 ticks
is everyone going to the bathroom mid raid
imo, redx should be limited to 3 step unders before you have to tank a hit, that allows 5:1 to exist and still makes it do something
the iron grind for purples is insane though im ngl
I think we all agree and the guy that hated butterfly left. Idk what changed in tass' head cuz he was chillin a second ago
i would just get on and be inside of toa for like 8 hours at a time
every time i played
lmao
Yes
ngl I am not in for that
People forget every miniboss from COX has virtually no mechanics 
akkha is nice, you can even do fancy tricks to get vw:s in
Ok and running from 4 tiles is engaging and depth? dont you basically sit there an smack verzik changing prayers or sotsegg.
He becomes
sometimes. Side effect of not understanding what they’re talking about
Happens with ignorance
im convinced he actually just decides its time to troll once in awhile
like i have before, but like every raid man?
Basically
Sote has you changing prayers. And team coordinating/tick eating, plus the maze
The world will never knew, but i see my biggest engagers.
This can't be a real message
lmao
Avg oscord interaction
Yes, and for smoke breaks
Should penalize afking the raid tbh
Damn i actually grinded a few pnm kills for tablet yesterday (never lucky) guess ill wait for that change now
Eh, penalizing teams for needing to grab a beer between rooms is a bad take
I blame Bane for my switch 2 being delayed by a day
Grab it in between raids mate
😭
Huh
should've gotten the walmart one they were like weirdly serious about that delivery
dude showed up outside my house at 6:30am
I did
fucking walmart shipped it via fedex and is like sorry no 9am delivery for you
sometimes i just have no idea at all what you're trying to say
they deleted my account like 4 days after i preordered
for no reason
and i didnt even know if it was actually going to go through or not
lmao
Holy
Even Mox agrees
i'm a pretty reasonable person
Your knowledge of so completely understanding the game so you can discover and invent ways of creating new ways to fight the boss is NOT equal to understanding the game 😭
Might need to nail that to the forehead
Are we gonna see ZCB spec usage during butterflys?

I think zcb > vw?
3x zcb entry 
double dc v nice as well
exciting
akkha changes i like because it raises skill ceil
baba not so much
Scroll up to the convo above about the bfly 💀
Yeah dont do that its rot
It’s funny because we do engage with them in another disc
But never heard that from em
Zapdos must just not know what hes talking about, clearly 
Few of the folks chatting send toa 540s
But that avg time for 450+ being 50 min is pathetic
yea, pet mog invo do be like that
Ye bf is so engaging
Tbf most of my toas as of late are boosting my gimp buddy for fang. Speedy raids are way more fun
Running in a circle
Also a better nerf to toa instead of hitting purple rate, is reduced hp and defense. reduced hp means less points which is less purple %, less hp an defense means more fun time on the boss.
if we're arguing in bad faith like this, then just standing and tanking hits is very engaging
bf in combination with transition + spec transitions is what makes it interesting and engaging
It would also mean lower raid completion times
Well bud now you can not butterfly and get a lot closer to max dps and no chip, i hope this helps
Which is fine, TOA is like 40 minutes in a ironman bowfa/fang setup.
Which would mean unless you change how purple scaling works anyway, it'd just be a net negative

getting a shadow reduces your raid times by 10 minutes alone
balancing content around ironmen is kinda backwards tho
Think we found the 50 minute 400er
it's is a challenge mode
eye is going to make the raid even easier for the ironmen 👍
Were getting better shadow alternative soon, and you can bowfa akkha. This update is balancing around irons
I don’t think they said there’d be no chip bud
But thanks for the advice bud
Blog says chip damage in all forms is reduced. Please read
So cringe man. "Oh im just baiting" get real
it's called we do a little trolling you wouldn't get it
Tassili does it 24/7. It's how this channel operates when the yellow names are not around.
if i were to guess its probably like a 6-7min save having a shadow, and you can get like over half of that for having a tbow instead of a bowfa. thats also pre akkha change and akkha changes help bowfa andys a lot
And people not having to use tridents for dps when there is 1 guy butterflying is gonna save time for people without shadow kek
So as it turns out, teams are beyond small contributors of purples 
Or 4t bowfa butterflying for a lot of people now
Preach
Called it 
yeah 5t trident bf is so garbage but very much the norm for andies
yea 4t bowfa bf is gonna be beans. U can turn on dt if u know how to do that
I am glad they're reducing higher end scaling though
Tass is fairly genuine tho? Trolling usually implies not serious
Doesn't really matter what, getting a 55% chance for a purple in any size is just kinda wild
Theres 4t tiles, but its just shit dps compared to all other options that you'd have lol
Like fang, blowpipe, bowfa etc are all significantly better
yeah i know, it's just the same reason ppl red x low invo baba etc
cause it's "safe"
Good trolling is one you cant tell the difference
Everyone kept bitching about 1/2 teams at 400s but reality was always there’s more anti social loners doing solos than anything else 
Tbh there are very few raids that hit the cap at high invo
Why anyone thought teams were the issue is beyond me lol
it has to be like 98% 8man 410s 2% 5man 500+
Nah he has admitted to be baiting several times so can’t treat him seriously
Actually their data wasnt broken down by solo/group per raid lvl. while we know group is small ammount of the completetions, we dont know how much of the total unique chance was group.
was funny because ppl in here were saying it's high invo toa ruining it
blue keris buff in toa I beg 
yeah
there was data on that? :o
Money 400s baby
Yeah on the chart
which frankly i thought also was the case
ty
it is lol. 400-500 is 39% of all uniques but only being 19% of total completetions
there are just so many noobs doing low/mid invo toa that it doesn't matter if 10 ppl are doing 540s
We do 
It literally says total uniques
300-500 is 78% of all uniques
you really think billybobs doing 150s is printing uniques??
22% of uniques coming from 150-300 is crazy
There’s a chart and you’re still arguing
This reads as 3% of all raids recieve more than 2x chance at uniques
people just want to ego how high invo ToA they can do rn lol
that is what the data says yeah, it's not that 1 person is farming them, but there are like 100x more billybobs learning/doing that invo that the lower purp chance doesn't matter
Elitest POV once again lol
Looking at just hte % is dumb though, check how much time is spent in those raids vs higher invo lol
Billybobs arent potting 150s
You see why I say he’s baiting all the time @tacit pendant
billybobs are spooning entry mode shadows instead
People spending 50 min apparently in higher
Its more realistic to say actually bad / dumb takes, and that he backpedals "oh im trolling"
well you should go even further and check completion odds + completion time and compare
i think i can solo a kephri mog with a bowfa faster than 50min im baffled thats the AVERAGE
300-500 is 77% of all uniques, like it or not 300-500 is still the higher lvl of the raid.
good joke
the arguement was people doing sub 300 was bringing in all the purples
which is false
they are 42% of all completions and only 22% of the uniques
anything under 400 is low invo don't talk to me
Clearly you guys speak in ticks an cant do math
should be lower
Nah legit tho, the raid didn’t change much till 400+ lmao
like you can turn on all the invos that I don't even know what they do and get to 400
Not even ego. If you pot the content and have eyes you’d be able to see
People skip over the aids invos
Which you don’t need till pushing higher
Great tweaks with the latest update, however Grandmasters need a big reward perk to replace the thrall timer. Infinite zuk/fight cave boosts is nice but not nearly on the same level as the thrall benefit. More effort/ prestige should give us more reward.
Doing higher invo in billybob gear is ass
Takes forever with the hp and def increase
Its not just about mechanics
Hence why they should tweak def and hp
that's just because the bosses have so much hp and def
which is ass in any case
Literally a 1/5 of the purples come from 150-299s and you think that’s not a contributing factor.
You moan about how it doesn’t break down by raid level per team, but even if it doesn’t, teams only make up TEN percentage of all completions.
Even if all teams were done at 400+, it would still only be a fraction of the total uniques.
Thralls for master WAS a big reward for GM anyways, now you don't lose thralls on update day
what i dislike about the data presented it's how it assumes ppl walk in and just clear a 500 within 50 minutes every time. When in reality the avg completion time is higher if u account for wipes (hardcore is usually on atp)
so if u wipe and clear a 500 in 1h20, then ur avg completion time should be 1h20
you dont get it. I want extra flex on my 45 defense thats a GM
The fact 500s are tiny as shit just shows how little good players are
They want to steer it more in the aspirational direction. the proposed rewards are really big for people doing aspirational content
Yeah and now it needs something else. I didn't get GM to do inferno faster forever. I did it for the prestige and the real reward of having a better thrall timer than master tier. We now need a new real reward
U guys are kinda trolling to say 400 and lower is easy r we talking teams or what
its comparing a max doing a 500 to someone without a fang doing a 150
Solo/team
"I just got a buff, now i need something else"
doing a 400 requires doing the base raid without any tech
its like, the standard raid
Atleast toa rewards you at all for high rl
0 prayer on thralls at GM please.
Repositioning thralls constantly does drain prayer slightly and most non-speedrunners wouldn’t care.
Lookin at u cms
not even, ppl do plenty non max setups at 500 for fang kits etc which all skew the data. Also a 500 invo raid can be achieved with so many different invos
pathmaster 500 vs qp 500 are wildly different
Average person isnt strolling thru 400s lets be real
Cox/cm, nex, anything that requires you to move
Tbf this makes it more in line with gm being warranted for inferno/fight caves, which is kinda the whole point besides 2 min thralls. On top of that, you never lose 2 min thralls on the release of new CAs
How? There is nothing to gain other than faster times at inferno and fight caves, and turael skipping spit out zuk tasks every 20 minutes anyway, which would come in 3s as a GM. It was an annoyance but not as big of a benefit as extended thralls.
Its ok they cant do math. when you have the majority of completion rate and the most uniques entering the game. you are the one killing the economy not the lower end who has almost half the completetions while 1/4th the unique contribution lol.
This was a follow up to me saying toa rewards high rl but i also agree kinda
Yes and no, which is why 61% of uniques come from 400-
thats triple the uniques that are coming out of 150-300
if we go by your definition of low invo
Rat orb, there could theoritically be more bosses fully immune to thrall styles like akkha / wardens, where the trade off of prayer matters
Now this is a good idea. GM needs something other than the tzhaar thing for all the work put in. I know they want to keep the book of the dead removal for a quest, but 0 pray thralls would be nice. Still would need more. GM is a big step from master tier.
14% of all uniques coming from 450+ is not "the majority of completion rate and most uniques entering the game" lmao
uhh you need to go back to school.
450-500+ is 7% of the completions and 14% of the uniques
400-500+ is 19% of the completions and 39% of the uniques.
He’s speaking strictly on 500+ which if you have eyes can see
low invo is by default 300- and that was before they did the invo rebalance that made 100+ invos easier.
It’s not unfair to say 400- or even 350- is low invo given this was Jagex’s own designation + rework.
Hey guys - really really tired of seeing daily fights in here and insulting members
0 prayer thrall is probably something that should be a blanket change or not a change ar all
Everyone’s really tired of Tassili
i am not a sweaty nerd and cant fact check everything
So there’s a good solution
Maybe if someone who admits to trolling and baiting would be removed from discussions
Thats even worst 3% of all completetions which is printing 7% of the uniques.
That would help
this is justifiable due to the difficulty
No need too. There’s a chart that Jagex provided
Lol
everyone is just as guilty 😅 yall insulting a troll just adds fuel to the fire
We are using that to discuss
"Really tired of seeing fights when we dont moderate the causes"
Im not trolling them, they just always get mad.
Where the fuck are you getting 450-500 as 14% of uniques?
full send it to meeeee
Please read before telling others to back to school 
Calling out someone trolling is just as bad as trolling
Okidokie
reads the same person baiting/insulting every day and is tired of it
doesn't do anything about it
can i get a TDLR of what is happening here


450-500+ is 14% of the uniques
i just got here and am asking for info to look into this 🙂
7+7 is 14
People get annoyed when someone is being dumb 24/7 yes
please cut me some slack
ty king
Sure, but GM still needs a real reward in place of thrall timer extension moving to master tier. Doesn't have to be thrall related, but anything worthy of GM that's not "you can now do content you've done a dozen times... but faster!" I have dozens of zuk/ 100+ fight cave kc. It's nice but what if you hate that content? Basically nothing replaces the benefits moving out of GM.
You literally said 450-500
Fuck mate
at least edit it
Because the graph literally says 450-499 so i had to include 500
U get a cool zuk helm dude be happy
I didnt cut off at 500 only i could have added the +
No prayer thrall is huge
Then add it 
Zuk helm is enough of a reward 
Uh no. I want real rewards and a cosmetic for completing the highest tier of combat achievements the game has to offer.
Yes, but there should be some rewards or the entire system might as well not exist.
I wouldn’t say no to more clue benefits like slapping low master clue chances onto bosses.
Im ngl man. Gm could just have zuk helm and that would be enough. Mechanical changes being locked behind mastering literally every boss is not my personal cup of tea.
What do you mean how? By moving the only really beneficial reward for most players (2min thrall) to masters they make the highest level mostly aspirational for the flex only, and if you get it you are also rewarded by making it a lot easier to do more aspirational content.
They want to make gm mostly a cosmetic flex like blorva or radiant. While also not having you lose 2min thralls with every new set of CA's coming out.
Yeah, maybe to you. I want things that give me an advantage for all the work I've done to achieve GM. I have extremely lazy master tier friends who now get what I worked for.

lazy master friends 
you are asking to throw hands
zuk helm, 3 zuk attempts per task, unlimited teleports on your avernic. cosmetic avernic. reduced god war kc for nex(now dead content)
🪞
95% of GM is just a grind, and the last 5% is finding an 8 man team 
Yeah and that's a massive mistake not to give a real advantage to the players who put the work in. I didn't go for GM just for the flex.
Forgot the other % of reclaiming it every single update lol.
Not every challenge needs some big reward
Unlimited teleports to gwd exist as low as hard tier iirc.
inferno bank is worthless if you’re not speedrunning
Say what you will but it's a true challenge and deserves a real reward other than flex
Gming for the thrall is crazy work, i ngl respawn that with over a min left frequently
I wasnt speaking about the gwd teleport, i know thats on hard tier. the teleport on your avernic is nice though.
gm is not hard, u just gotta grind for it. And it's lame that u gotta do dumb tasks just to not have to spend as much prayer as the next person
People send 100s or 1000s of raids for a recolor or pet that goes in their POH forever
Its time to give fang kit +1 str over base fang.
People say this until they don’t go with carries and go with actual people who’ve never done this before.
Perfect ToB 20+ times 
yes but i didn't do it for just the flex. I want my reward. It's also spikier!!
The GM rewards even pre thrall to masters were already a joke. Benefits for dead content. Thralls were all it really had
Which is master tier too 
tbf, it originally was meant to just be cosmetic
in mate thats a fang min hit
Okay and that was originally just as big of a mistake as it is now
Just dont go for gm if u dont like the rewards
should give master avernic +1 too
fair enough, I still go for it just for the helm tho
Dont need to add any additonal str or benefits to cosmetics
Not much else to do in the game with 90% med level content
Mcdonalds dragon defender is now +10 str. Best i could do
imo u should only get QoL improvements with master/GM, locking gameplay changing rewards behind it aint it
whether it be stats or w/e
yea
Partially just to piss off Sani, I want them to remove book of the dead via GM perk 
Thralls is nice, i can live without them. but the biggest CA bracket is elite.
harder for ppl to get into pvm when ur going to tell them they have to grind 99 stats + do masters + do whatever
that, would be nice... but probably too big
Thought about trying a different game/new account or whatever? 
Disagree. More prestige = items and abilities with real benefits over other players who have not put in the work. It's the same idea behind why pures should get addies for doing all the quests vs noobs that just buy cb brace
Jagex has a real problem rewarding effort
How do you flex your 2min thralls so others know you're a superior player exactly?
Keep the reddit snark to yourself if you're not being constructive
It's the fact that I have them and they don't. I'll still spam the thrall button after 30s
how about play the game the intended way instead of bitching and moaning if you lose GM on your zerker/pure 
You can stand at the GE with your zuk helm isn't that a good reward?
Having to gm before you are not throwing at raids is not a good idea.
How about nah and I'll argue with bad design
holy 
Big rewards behind gm would be terrible design
There is a reasonable level of skill and grind required where player power increases need to stop otherwise you create a Ton more gatekeeping/boosting and General resentment from 99% of the playerbase
You still have the cool helm and defender kit to show that. You're not losing any prestige by master CAs getting 2min thralls.
Ikr. Mind blowing that people want real rewards for doing the hardest challenges in the game. Crazy concept right????
Finally someone who understands lol
yes but the CAs aren't difficult
they're a timesink
it's the same reason grinding to 99 stats sucks for all parties
The reward is very real, you not liking it doesnt change that, you arent entitled to anything
why make purples rarer, and punish people learning to do higher invos???? to make things rarer.... just up the item sink?
Do people want that though? currently there is no real reward for doing either blorva or radiant, yet people blow 100s of mills to get them. just for the cosmetic flex
Nah socko all this does is make toa 20mil an hour
considering they murdered bloodied blows its time to add radiant to gm
imo if i was running 300s right now, why would i ever go up
Brother I know you're just some elitist but people do actually do GM cas and have a sense of accomplishment after finishing what they consider a challenge.
Unrelated but can we make granite dust tradeable. Its genuinely the only thing GGs need
better gp/hr because of the shadow chance
Hey remember those unique contracts?
wdym elitist arent u the one that wants rewards for gm
That's similar but not the same. Combat achievements have rewards built in to each tier, and GM rewards have always been lacking for the effort needed to achieve them. It's not balanced well
Yes, right after finishing their vork trip
All 300s are money 300s if you're an iron
i'm a man for the billybobs. Whatever gets them easier into pvm 😇
Maybe in w329 lol
The unique contracts that at 100% completion rate count for 9% of all total uniques?
The barrier to max dps shouldnt be gm cas. This is not a hot take, and jagex clearly agrees.
as an iron i feel these rates are unfair to newer players. my biggest concern isint even with rates but hm this nerfs higher raid lvls
the purples at toa have always been overtuned unfortunately
its what happens when you want to make the raid worth doing at 150, 300 and beyond
purple at tob is 1/9 and the raid is shorter
Aren't most newer players not running 400s tho
it's why i'm for ways to make combat training faster, like when i wanted to get into osrs it was like oh hey you have to do 300 hours of nmz hope u have fun
What's real about it if you hate inferno? There's no benefit. If you look at it objectively, for the effort GM rewards have always been lacking
yes but the people completing tob arent 75% soloers
wish it balanced to be worse on both lower raid lvl ends/higher raid lvl ends more uniques/completions came from 1-399raid lvl barrier then post 400 barrier
like running in the raid with sub99 stats is trolling
Half drop rates for solo in toa problemo fixed
Make the people have to socialize to get purples
I dont even think this will be the case but: if 450s were meta for shadow farming, personally i think a 450 is more palatable than 550 from a purely enjoyment standpoint
The ultimate barrier
imo high level invos can get the same treatment as hmt, lower rate for fangs but dont change rate
ye but they can eventually get better to do it but now their grind will be much worse
I'm not saying thrall extension should stay in GM tier. I'm saying we need a replacement that's not infinite inferno boost
so you are askign for a buff basically

im asking to not get nerfed :/
its gonna get nerfed my man
I would be down for more ca rewards that are strictly qol yeah
it shouldve gotten nerfed 1+y ago
id like to have seen it be curved in a way where ur getting nerfed less and less up to like 450-500 raid lvl only being like 5% worse
I mean I'm guessing most people get a fang B4 going that high right? And getting fang will arguably be even easier post buff
it is balanced well though. You're only looking at the rewards that benefit you as a player, not accounting for the prestige. Elite CAs have good rewards but nobody cares if you have them. Masters are cool for many and the rewards are neat. GM is a big flex for the avg player but has little to no actual rewards.
sadge balance the entire game because shadow was op on launch
Then it's not like irons care about getting less dup fangs when they bump rl
Being GM doesn't make you an elitist.
well shadow is affected to
do mains care about getting more or less dupe fangs?
What if gm hilt gets all the tps on drakans medallion, sceptre, chambers tele etc. Akin to a max cape for already existent pvm teles
ToA purples in general are WAY too common
like even if fang goes up to 20m lets say
They absolutely need an across-the-board nerf
depends if you mean 5% off of the current rate or 5% overall
doesn't matter. Anything that's not a shadow is kinda "ehh" territory
whether u get a fang or lb it's kinda the same feeling
Yeah but it's more in like with what u said
exactly
i think the changes are pretty fair, but im a toa shitter so the better gamers probably have a more complete picture
No they were not lacking. As i said earlier, there is a level of skill/grind req at which player power needs to stop and rewards need to be flex only. Look at any other online game with a healthy player base for reference.
the shadow rate wasnt affected thaaat much but its def worse which slightly sucks
Ig u wouldn't do that as a shadowless iron tho
400 requires like 35% more chests now
Masori top/legs are still 50 and 40m
shadowless iron caps pretty hard in mid 400s unless youre really that guy
I'm just
'ing here too while being a noob
I wanna know how much of a time save these changes are. Time to shadow at 500 might not even be that nerfed
feel like nerf couldve been spread out more and be less overall
lower raid lvls make up a big part of uniques to
if the raid is 20% faster
282 to 350 sounds like a 25% bump to me
then itll balence
You're the one advocating that beneficial rewards that affect gameplay should be locked behind completing hard PVM. Thus you hold the elitist opinion. That was the point jae made.
yea its just 400s you never needed to really do any mechanics besides the default raids one
Its 25% and the raid is easier
LMAO. Yeah exactly, it has little to no actual rewards. Thanks for spelling out my point. So they take what little it did have, move it down, and give us infinity boosted inferno? Which is basically nothing if you hate that content. Yeah, that's a problem. GM has always needed something that matches the effort put in to get there. It doesn't have to be thrall anything, but it should either immensely upgrade gameplay QOL like max cape or give a true advantage over master tier.
crying into the void ty for indulging me
can face tank baba and not bf akkha in that raid level
thats still net worse but i dont think thats that bad
25% is alot idt thats easy thing to get back
and have access to white potion so its
nah its definitely net worse
I mean it is supposed to be a nerf right
You just refuse to acknowledge that prestige is the reward don't you?
and it should be net worse imo
well if akkha changes go through (and hopefully some changes to zebak's defence) it's already way more bearable for non shadowers
bowfa akkha is decent enough
yeah so like
You're very angry over a reward which rewards using a couple less prayer points on thralls 
I get it's unfair for new ppl compared to old but they can't leave the rates fucked forever
I dunno I think this is good
It's an incorrect point. I simply think more effort should mean more reward. Everyone else says flex is enough, I disagree
The raid has more slow parts like baba
Akka is slower too now
You just don't get it lol
no fang 400s is sooo much easier
So maybe one shot mechanics won't be AS bad
Best time was to do it on release, second best time is to do it asap pretty much yeah lol
like if u are good at ToA its probably a buff for 400s if u dont have a fang
like legit
Since theres chill parts
I do, we just all disagree with you 
saving grace for me imo is eye staff/bracelet gona make shadow pretty mid and fine
Are you GM?
I dunno about that
We get it, it's just that you have a very different perception of what you think GM is supposed to be than most.
Its 100% a buff for any none-shadow enjoyers, aside from drop rates getting nerfed across the board ofc
I like the factt that this removes the semi exponential reward scaling
But it definitely helps non shadow
it was like only 6% worse on olm
most of us just see GM for what it is (a timesink that isn't indicative of skill)
Remember that this comes with hp and defense scaling changes, so it might be same EHB to get items
like its way better then trident
Imagine nerf shadow 10% so it isn’t hard required for end game
If they fix hp and defense to be reduced more, new players actually have a fucking chance at 450+
Oh that's significant, I'm thinking moreso vs bosses we don't mage
Good thing that doesn't matter at all lol, I know the majority of people here are terminally online redditors who value snark over being constructive
gm is hyper devalued with all the powercreep anyways
na i still think its net worse for fang havers but i do think its not the end of the world. and you will likely have a more enjoyable raid for only a 25% nerf
Correct, you get a slayer helm cosmetic that you never wear, because your in inferno 24/7 where no1 can see you. doubt youll see a zuk helmer doing any slayer outside of tural skipping for zuk tasks.
Where do they say they're changing defense
unless they maintained all the speed times and updated them with powercreep then i think its not really presitgious at all
If you think >90% of people who did GM did it for more than just the prestige you are coped out of your mind sir
I must have missed it
It's actually a pretty common thought that higher achievement and more effort should mean more reward
gm was cool untill ike toa dropped
Speed times suck imo
For CAs
Raid speeds r fine
their approach was to add new inbetween gem for non fang
nowhere, we're just coping
Until they get crept
zebak's def should be adjusted though
the long form speed times are good though
short form speed times will always be cringe
Depends how
Id love for them to just straight up remove slayer helm cosmetics and allow us to just have the slayer perk when on task without the helm. this would fix the problems presented by set balance.
I don't get why they don't just remove the def scaling past 300 or 400 or whatever
blorva
oathplate
kits
alright buddy
well all the raid speed times are pretty free
Yo can y'all shut up about them gm thralls
yeah, can compensate for this and add more hp if they wanted the raid times to stay the same
btw im saying this as someone who already did toa grind i think its a bit to much
Like toa lobby time counting is dumb
We're talking about GM. Not putting in the hours to please shareholders.
assuming you are good at the content (which if you aspire to be a gm you should be)
total raid time is a non issue imo
Fu lol. get back in there for legs.
legs with what tbow?
Wait, mains with less than a bil bank are genuinely gonna just ZCB butterfly. Thatll be funny looking
Well youll have a tbow in the future surely
I mean 10 years ago I would have agreed but I'm old nowb
I know it's a hard concept for you to understand, but those are simply cosmetic. It's s i m i l a r, but not the s a m e. Does that make sense?
End of the day it's fine, I'll just hangout at master tier
But speed CAs are not my idea of fun
my response is also just leave raid invo off 😦
idk like if u legit need breaks i understand, i think 10 invo is relatively small price to pay for that
ok now thats bait
And EVERYONE in here is saying thats the exact same shit as GM, its more about the prestige for most people than a actual crazy reward they want out of it lol, you are hte exception not the rule
Yeah I never run the speed invos
It's fine
Mildly annoying
If it was just that, move all hard-master tier to GM since it’s just a little points.
It does matter because actual rewards do encourage you to strive up.
Remember when week 1 no one did 300s at toa because the drop rate was ass? Instead folks camped 220-295.
Remember when only 2 people did 500s before fang kit was added? They added and now everyone strived higher, which is now a CA too.
Having good rewards definitely helps in encouraging more people to go up
But the fix would just be not make lobby time count
personally i liked base difficulty im against approach of babying toa then also nerfing rates alot more to compesate
unless you're doing like a higher raid level, honestly you can still afk a decent amount w the 40min timer on
but ofc if you have stuff you have to attend to
just turn it off imo
Yeah that's what I do
Tbf, most of you also aren’t GM and thus have a vested interest in not having good rewards at that rank.
yea, that's just life unfortunately
It doesn't matter what 7 other players who have a tendency towards groupthink have to say, Jagex needs to hear opinions on changes like this

I kinda agree with you but also understand the rates kinda need to be nerfed
Jagex likes easy cape sorry gms
I think having good rewards is important for this
But clog should never have rewards
Same
so with that in mind at least shadow rate didnt get completely nuked
honestly i'd only care for them to put substantial rewards for gm if they updated speed times
and accounted for powercreep
otherwise gm depreciation is very real
bUt You ShouLd be ReWardeD fOr yoUr tIMe aNd eFfort
I hope they add more convenient Tps for gm
Shadow is very very cheap and eye is only gonna push it lower
ye i mean for me i think eye staff/brace will help ppl when they dont have shadow for extra 30-50hours for me thats what can help me become netrual (after inital shock)
dont u have a shadow
the problem they're gonna have with giving gm big rewards is that means they're asking everyone to go get gm
Maybe a better pnm tp or one that takes you right to a handful boss entrances
Also stuff like adding weapons designed to trivialize CAS (looking at nox over here)
"You don't have to reward me for my effort, I'll take the cosmetic like a good boy"
I don't think so
i do but i care about ppl that come after me
you would be
You don't NEED every reward
And then not bothering to ban it from the ca
It's a motivation in the end
Gm Hilt should have drakan+xeric tals+sceptre tps on it
Gm Hilt should be on grand exchange
That's the only way to not have to update it constantly
Yes, that's literally osrs. People spend thousands of hours to go for post 99xp, pets, clogs and speedrun times
you dont understand if your CA level does something impactful and big it will just mean you need it to compete baseline with other people
thats why CA rewards matter less the further you get
yea that's just hella cba though
Am I crazy?
Can someone look at the blog and see if they mentioned anything about hp and star scaling? Cuz I swear people never mentioned it
because jagex doesn't want to tell everyone to be a normal character you must complete your CAs
imagine we haad category speeds
I think its ok.. like u can legit go 0kc and start doing solo 400s as an iron now I think, where that was probably a bit more difficult before
brb potting 2017 solo cm
I dunno about that but
No fang will probably still be doodoo
ik the speedrun website has the pre-update categories
Just less doodoo
but i think enforcing that ingame is 
They can barely convince normal accounts to level skills as is
They are literally giving you a free semi fang
ya i mean thats kind of the perfect comparison
Did I miss that part
imo the bricks for no fang are baba and akkha which are highly targeted by the changes
people get upset that they have to level skills
and thats free and easy
Oh
along w the new keris but i wasnt even considering that cause 0kc
yea the free semi-fang is pretty good compromise
Yeah that's fair
honestly i would've just prefered defence reduction
but if they want to keep it this way this works as well
ToA defense is sacred to them
Baba was an absolute slog as was akkha pre fang
its not that
Can't be allowed to use a weapon that doesn't have 4x accuracy
If they remove defence
they dont want to say hey remember when fang had a niche
Fang is dead
Good fang should die
i just assumed they only made mechanical changes/drop rate changes left everything else same
Now it's basically useless outside nex and toa
honestly its still the quintessential billybob weapon
they could increase def reduction cap by 50% i think. Would help bricks like zebak and increase the gap between range and mage, and fang should still be good
Fang is still a crazy swiss army knife. 2nd bis at a lot of places
when fang double rolled slash it was crazy
That's fair, cheap, stronger than most
AND they were gonna release the bladed moon 😭
new gem they proposing will be good imo for 2x longer fang as well
from barrows 2.0
I grinded one out to finish vardorvis and Duke With it >=}
Those were the days
Give fang a crush option, its time
surely remove the attack and def options on scy
make it only have aggressive
the old fang spec might as well have been a crush attack
Tbf they just deleted slash fang so they could give us nally
nally is not slash fang
slash fang was diffrent
It was
slash fang was busted
"We have slash fang at home"
But holy crap it was fun
Not hitting 0s is fun
sra and blade were absolutely dead content when pre fang nerf
Consistent kcs
Ggive us more defence reduction
i mean sra didnt get buffed yet so it was double dead
god, pre-nerf fang was an abomination and I wish I abused it more on Vard lmao
Sra was ass
Give us HORN CLAWS
man you missed out
sra still ass imo
couldnt pb during fang bug cause was colo locked at the time smh
nally is also like, not as good as people make it out to be
My ego refused to use fang 
Sra v good what
iirc its like, >salad/ddef but <salad/avern
The 1 range would be nice as a toggle
Same reason why I refused to GM again until I got whiteplate
It tied to an attack style

to whacky without much reward esp for learners
akkha orb plate
I'd love to use noxious as a 1 range wep

“No we’re not using the other phrase” - Jagex
how often is that detrimental

Yeah i like the wacky tho. Bf up the hp loss and tick eat with spec is fun
I got muted for an hour using it
like sol if u dont hit myopia
think wdr tob has a piece about 99% ppl would be better off bringing extra scp at tob then using sra
I think the same too?
same goes for nally
Sol no myopia, and muscle memory for dragcin
But now they just removed it from being used entirely
Drag in
I still need to learn sol drag 
idk what else, if ur 5.3ting verz w hally its worse than whip and u shouldnt be 5.3/5ting a hally at xarp
I don't know tob super well but I'd rather practice p3 with it instead of a wacky tile move
ok thats fair but also myopia ig
Tob has alot of things that specifically screw over Sra
i felt like u can mix max 5t webs/bloat stuff and nboss thought it me be nice with 5t cycle
the hally^
It's also just nice to be able to click and be dragged in imo
SRA will unfortunately be a completely dead item the next time they make a slash weapon remotely near it
I doubt we get a bis slash weapon for a very long time
they had this cool idea of a weapon with downsides and forgot that no other weapon has downsides
personally already gona skip it on iron dont see value
Have they said around when we can see the toa changes?
Nope
Hey guys. Anyone else noticed significantly higher ping after yesterdays update?
those use cases are fine its just that the 1+ range is whatever
?Soon?
Axe on an iron is basically just "i spooned it going for rings"
things like SRA are only good when they're like
actually bis
its pretty weird when its not even the best atm
We get no 1x1 or 2x2 bosses
SRA is cool but only because crush weapons are crap
SRA also needs a better animation
It's animation is kinda horrid
dh anims are goated ngl
ye its not that great just some of the very niche things i saw
plus honestly
i actually kinda think SRA design sucks
i havint even looked into nboss dps so it could be crap for that
everyone complains about chip and it just comes with the bullshit preinstalled
Lack of a crush weapon imo is the only reason SRA exists
lmao
nothing that brew scb can't solve imo
i think whip is actually better for nylo king esp if u can get a 3 whip phase, but if ur used to 5t melee wep i dont think its a big deal to use it there
If you could toggle the range
It would let you practice before scythe
Especially for irons
Doesn't the drag in affect verzik for cabbage timing?
but yeah other than the weapon starting me off at what is sometimes a really inconvenient hp and dropping stacks during forced downtime
i actually really like using it
Nylo it doesn't
Oh for verzik yes
Fuck mb, I was wrong. They never mentioned HP/Defense Scaling on either Summer Sweep Blog.

Sadly not
I mean like I said if ur 5.3ting hally its worse than whip. Like i guess its practice but also thats whatever its not really that different than a whip
for me they kinda adressed it indirectly with the new gem they adding. gona be inbetween fang/hasta
at least on verzik
Just buff blue gem, a green gem or whatever is pointless
its actually kinda sick because you can pretty much check out on everything except for crabs
what new gem
I feel like every elemental weakness news make harm staff look shit
Oh i read yowa wrong mb
i mean thats gonna just be a noob change
It has a few things with these next changes, but its def in a weird spot
since they wont be able to buy a fang shortly
ye they dont even hide it just say iron
Yea
Problem with harm is you also lose thrall and dc
might be a change for mains if fang goes up to 30-40m to
I am not against them making blue Keris even stronger tbh
i would request them to buff the blue keris too
yea its just bad habits
i do not want them to take another bank slot from me
It just low use overall
Wasn't that shit pretty similar to oathplate in accuracy bonus creep I can't believe they considered giving that to a billybob boss
You really don’t use harm staff on high level monster…
yea it was like nearly +60 slash accuracy bro
+60!
Even with 50% weakness
like wtf
Nothing over pass 50%
Itll be slightly better at pnm with parasite potentially getting one shot by mage? (I assume adding that weakness means a change to fire mage also max hitting idk?)
Sometimes I think jagex posts overtuned stuff hoping we don't notice
At 70% and double pillar damage, surge actually rivals shadow
It has some very... weird new uses, maybe a noob weapon at tob
surge is actually > shadow
So you’ll need at least 130% elemental weakness lmao
at pnm pillars
Harm currently does beat shadow at pnm
its just the pillars die in 2 hits regardless of whatever you use
so the ttk difference is negligable on a practical level
130-140% elemental weakness is what you need yeah
Make salamanders do fire damage and able to take advantage of the fire elemental weakness for higher max hits.
Additionally, make enchanted bolts also take into account elemental weaknesses. Dragonstone - Fire damage
Pearl - water
Jade - Earth
It only makes sense and if you want really want to keep emphasizing elemental weaknesses this would be the natural next step while additionally helping rid the reliance on Ruby enchanted bolts.
From my experience shadow just hits a 5 4 times ina row anyways
yea wcyd i also have a billybob shadow
Jagex for sure gave us a timeframe for delve right what was it again
Didnt they say late june?




