The Inferno
@Update Subscriber
The Inferno, is released! Please thoroughly read this entire message for details - we have also made a channel dedicated to talking/discussing/support with the Inferno #896293905807605790
The Inferno is a late-game, expensive and time-consuming minigame where you can complete 68 waves of monsters, before fighting TzKal-Zuk. If you complete this minigame, you get rewarded with the Infernal cape.
It takes many, many attempts before you can complete the Inferno, which costs a lot of supplies and time, but your hard work will be rewarded with the strongest cape in the game!
Commands
+inferno / +i
+inferno start / +i start
- Blowpipe:
+bp / +bp add zulrah's scales, dragon dart / +bp removedarts / +bp uncharge
- Prayer scrolls:
+use Dexterous prayer scroll / +use Arcane prayer scroll
Note: if you die in the Inferno, some of your supplies will be refunded to you based on when you died, because you didnt use them. Some things, like darts, arrows, etc may need to be re-equipped
Requirements
- You must have sacrificed a fire cape, using
+sacrifice fire cape.
- 92 defence, 94 magic, 92 HP, 92 ranged, 77 prayer
- Brews, restores, stamina potions and ranging potions.
- A Rune pouch (gotten from slayer)
- Good range gear, equipped in your range gear setup, with either a TBow or ACB, with arrows/bolts equipped (e.g
+equip range 1k Diamond dragon bolts (e))
- Good mage gear, equipped in your mage setup, with a wand/staff, with lots of soul/death/blood/water runes in your bank.
- A Toxic blowpipe, loaded with zulrah scales and your best darts.
+bp / +bp add zulrah's scales, dragon dart / +bp removedarts / +bp uncharge. The blowpipe IS NOT equipped, it stays in your bank.
Boosts
Speed(makes your runs faster):
- Having better darts in your blowpipe.
- Using a TBow (instead of an ACB)
- Unlocked Augury and/or Rigour (e.g.
+use Dexterous prayer scroll)
- Being on-task, with a Slayer helm/black mask. (Note: requires Tzhaar task AND 1 inferno KC)
Survival(less chance of dying):
- Having an Armadyl in your range gear.
- Having Ancestral in your mage gear.
- Having an Elysian spirit shield equipped in range OR mage.
- Ring of suffering(i) equipped in range OR mage.
- Using a TBow (instead of an ACB)
The amount of attempts you've done, and how many times you've reached Zuk, factor into both speed and death chance.
Other things
- You can now create an Infernal max cape.
- You can now mount Infernal capes, and Infernal max capes, to your PoH.
- You can now create the Zuk garden decoration(a BIG Zuk statue, in your PoH!), using an Infernal cape and Jal-nib-rek (they're NOT consumed, they are returned if you destroy the decoration)
- If you can afford it, please consider joining my patreon to support me! https://www.patreon.com/oldschoolbot