#Double jump

1 messages · Page 1 of 1 (latest)

shy needle
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This is a great feature, which will distract players from boredom, but it will also help parkour games, or exploration in general. Creators should have the option in build mode "Scene Settings" to turn it on/off, in case it breaks their game idea, or to avoid something.

faint void
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Maybe then a setting of "max number of consecutive jumps", able to set per-character?

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or scene-wise, with per-character override