#Avatar Health
1 messages · Page 1 of 1 (latest)
This is possible now I think, but I do wish the scripts were a bit easier to use/configure
https://store.sansar.com/listings/40a50da0-45b0-4c44-a7bb-7d07367778fb/fall-damage-
This script will teleport the avatar to a defined position when they free fall and land from a defined height (ie die from fatal fall). Sound effects* can be added for "fall damage" and "fatal fall damage". This script does not track health, only triggers teleport when passing the fatal fall threshold.
This is useful if you have any kind of gam...
....ya, know that script.... can be better though... for example scripted objects that are grabbed or held, in most cases a weapon... activating death random emotes... a hud too, more advanced..
I got a health system I will be putting out soon. It's difficult cause you need health and weapons to work with it.
exactly, there was some work done with a gun script in the script library, but i am thinking we should probably provide a proper health system simple script to everyone so at least everyone uses the same system for interoperability
...talking about avatar health, also some code for healing objects like interactive health pickups that can activate emotes while healing... with timer option how long it takes to heal, sound effect, and self destruct true or false...