#Hopelesss escape
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This medium-lenght campaign will be happening in Aethergraves,a brand new homebrew setting of mine where the shifts of moons changes how efficient certain strategy's and playstyles are.
Ive been dming for 6 years now, and have always enjoyed teaching new players.So dont let your lack of dnd experience hemper your candidature!
Due to the horror elements, this campaign is 18+ exclusively.
I will put more information about the setting in the thread.Dont be afraid to ask any questions!!
Sending me a message will probably a faster response than talking in the thread ^^
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The adventure will be starting in the epicenter of the Old-respice region, where the city of Burnt-Brooks has been scealed off of the outside world by a tyranical autocrat.
Every citizen of said city is contained as to not transmit the horrors that said autocrat has commited to "keep the peace" to surounding nations.
Either born in Burnt-Brooks, or simply trapped due to a visit that never ended, you are forced to find your way out.
And you have heard of a couple of other potential-collaborators that would help you in such task...
Aether graves is a dark fantasy setting, where magic is plenty but technology is rare.
The environments and weather are stranger than one could imagine.The moon,fractured, floats in the near-sky at all times.
It is told throught countless legends that a dimentional-gate gone wrong was the source of its unatural shape and powers.But the common folk are too busy surviving to retrace such blips in the shifting history's radar.
Each in-game week, a new moon cycle is unvailed randomly, potentially helping or hindering every single creature of Aether graves.
The outside of Burnt-Brooks isnt much better than its insides.
As the moon has created a shift in the phona, now ravenous, and horribly changed.
Fight.Negotiate.Scheme.
Anything to get out of this living hell of a continent.
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For some "table" rules:
No external homebrew, at all, non-negotiable ^^
No multiclassing
Potions are a bonus action to drink unless specified otherwise
Multiple leveled spell can be cast in a turn
Some rebalancing has been made to make martials a little bit more engaging
I make sure to spend time in a 1 on 1 call with each player to help them make their character sheet and answer any questions they may have.
If you happen to have any questions, you may ask them here or in my DM's.
This campaign was made to help ease newcommer's to DND, so the first few sessions will contain heavy help with the rules, and the pace of the campaign may varry in function of how compfortable the players are with the system.
Good luck out there adventurer's!