Campaign Name: Echoes of the Impossible
DM: Albatrotsky (me)
System: D&D 5e (2014 rules)
Date/Time: Would like to schedule with players, preferably a weekday
Available Spots: 2/5 (maybe 6)
Preferred Player Experience: Any experience is fine and won't affect my decisions
Preferred Player Age: Preferably 18+
Description: This is a campaign I've been working on for months taking place in the setting of Warhammer Fantasy. I've spent hours making homebrew and making extremely minor changes to the lore to include most races from the Forgotten Realms, although some races are unavailable to players, such as Satyrs, Centaurs and Minotaurs.
Schattenlas is a quiet town tucked deep within the forests of Middenland—forgotten by maps, ignored by politics, and clinging to what little peace they have on the edge of the Drakwald. But beneath the cobbled streets and aging timber lies something ancient, something wrong. Strange disappearances. Whispered omens. And a ritual already in motion.
You arrive here not as heroes, but as travelers, mercenaries, scholars, and strays. Some come to escape. Others to find purpose. Still others are simply passing through. But something stirs in Schattenlas: dreams that linger too long, strange lights in the forest, and townsfolk who whisper of things best left forgotten.
What begins as a simple arrival may become the first step on a road that winds through ancient ruins, forgotten kingdoms, and the heart of a changing world.
Lore for the campaign, most already existing and a large portion of homebrew: https://docs.google.com/document/d/1xErwX0DIn0VjbLA7g5lpKSw4hC4ji57rff7XPAoeTW0/edit?tab=t.u89e2oor682d
Homebrew races, spells, weapons, backgrounds and rules: https://docs.google.com/document/d/15jrU2LYFRH2js4j2gQPwVMQiDNfK3Vtj45G9DTQKbhQ/edit?tab=t.sfug0yeco9kw
Google forms sign-up (please leave a message if you submitted it): https://docs.google.com/forms/d/1zwRYxYLaPLEUad4QIX1N9KSWmMCS9-jSAEkUJENTHrY/edit
World Lore Before time took meaning, Mallus was a frozen hell—a primordial orb where leviathans of scale and fang warred beneath endless blizzards. Then came the Old Ones, star-walkers who saw not a wasteland, but a laboratory. With celestial artifice, they dragged the planet toward the sun, mel...