Campaign Name: Watto's Heroes: an Episodic Experience
DM: Myself
System: D&D 5e 2014 rules, NOT 2024 with some slight changes, using Foundry as our VTT and discord for voice.
Date/Time: session 0 <t:1745107200> in an ideal world, <t:1745712000> in a more realistic one. Sessions will run weekly on this day of the week and at this time for approximately four hours with a sizeable break/intermission around halfway through.
Available Spots: 2/5
Preferred Player Experience: Any experience level may apply, including brand new to the game. I will most likely be choosing one newbie and one experienced hand.
Preferred Player Age: 16+
Description:
Unity is a world that exists on its own, where science is functional but unexplored, and magic is familiar yet rare. On the cusp of these two occasionally conflicting fields are the Phases of Reality, a new take on D&D's planar system homebrewed by yours truly.
This story begins in the stable trade-fuelled monarchy of Baskermarch, on the western side of the Continent, surrounded as it is by treacherous, terrifying and dangerous deep-water menaces, it largely keeps its trade along the coast or inland.
This will be an episodic, serial and location-based campaign, there won't be a final big bad to defeat. Instead, there will be smaller arc villains that gradually increase in power as the players do, with little to no connection between them. Backstory hooks will be utilised, the player characters are what tie this campaign together after all.
Players begin at level 3, and we're planning on going as long as intersecting schedules and complex lives allow. DM me for any questions and to apply to join!