#The Grand Curse
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DM: Wolfking164
System: DND 5E, Theater of the Mind, DnD Beyond
Date: Sunday September 17th 5pm (every other Sunday)
Time Zone: America Central Standard Time
Available Spots: 2
Preferred Age: 18+
Preferred XP: Some experience but will accept new
Description:
Ah, the simple days of adventuring. Welcome to Elmora, a land that has but a few established kingdoms, a multitude of races, and hundreds of new areas to explore and study. However, you yourself are on a quest to rid yourself of a curse you obtained after a mysterious object came to you. Will you survive your curse and become a legendary adventurer or fall from grace and become that which you hoped to defeat?
(Please note that this is my first campaign and I'm still learning quite a lot of things myself. Feel free to DM me any questions you have and if you'd like to join)
A campaign that's time actually works for me
Tempting I know
I should also mention that this isn't a first session thing either. It's an ongoing live game
One spot left o3o