Campaign Name: Storm Kings Thunder
DM: Crabo#1222
System: Dnd 5E
Date/Time: Friday January 27th 5:00pm
Time Zone: MST Mountain Standard Time
Available Spots: 4/5
Pay to play: This not pay to play but tips are appreciated to help better the game but again it’s not required
Homebrew: There will be a few bits of homebrew for this game I’ll go over in the server and if you have any homebrew you wanna try just run it by me first
Preferred Player Experience: Any experience welcome and I’m willing to teach to completely new players
Preferred Player Age: Any just please be mentally mature and be able to handle possible darker themes should they come up
Description: Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been witnessed, their wondrous floating cities appearing above Waterdeep and Baldur’s Gate. Where is the storm giant King Hekaton, who is tasked with keeping order among the giants? The humans, dwarves, elves, and other small folk of the Sword Coast will be crushed underfoot from the onslaught of these giant foes. The only chance at survival is for the small folk to work together to investigate this invasion and harness the power of rune magic, the giants’ weapon against their ancient enemy the dragons. The only way the people of Faerun can restore order is to use the giants’ own power against them.
Notes: DM me if you’re interested!