System: Mortality (A 5e conversion written by me)
Date/Time: TBD based on player availability
Timezone: I'm currently GMT+1 (I live in the UK so we fluctuate between GMT and GMT+1)
Available Spots: 5
Preferred Player Experience: A good grasp on 5e is recommended here but it's not required. Only thing you really need is an eagerness to learn.
Preferred Player Age: I don't DM for anyone below the age of 18.
Description: Step foot into the frozen expanse of Tobov, a world enduring a second ice age with an unknown cause. Oceans have frozen over and those who didn't make it to a dwarven stronghold quickly perished to either the cold or the pirates the roam the surface on sailsleighs, skimming across the ice in search of prey.
Where do you come into this? Well, a marriage of convenience of course!
Clan Stonepride has hired you to protect their caravan from Helmfirth to Windrip and will pay 10 gold pieces each with bonuses for extra pelts acquired along the way - hardly an offer to turn down.
"Good luck travellers, and may Moradin be with you. I can feel a chill as powerful as Thrym's breath abrewin'..."
"Oh shut it Hordren, you'll scare the newbloods before they've even chilled their toes! We'll be fine yung'uns, don't you worry. Old Thalram's got ya covered."
[Last conversation before leaving Helmfirth, a large dwarven town built in a hill.]