#The Bleached City

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lavish nacelle
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Campaign Name: The Bleached City
DM: Shmoovus (Me)
System: Entirely homebrew, mostly based off of Spire and PBTA games. Please do not come into this expecting D&D.
Date/Time: Wednesday 8-10 PM MST
Available Spots: 1-2 (There are already 4 players)
Preferred Player Experience: Any- there's literally no way you could have experience playing this.
Preferred Player Age: Campaign is PG-13, but preferentially 18+. No sexual content allowed.
Description: The world ends in cycles. Every 40 years, the Watchers have annihilated all people in the Bleached City with one exception. Those who make a masterpiece are inducted along with their family into the Watchers' vault with their art and released into the next cycle atop the ruins of old.

This cycle is unexpectedly different. Nobody has made a masterpiece in the last 40 years- and the Watchers have delayed annihilation by 2 years. Some people are reasonably upset by this, as their works are revealed to be of no value to the Watchers. Others see this as a beam of hope- an extra 2 years to realize their works. Yet others see this as an opportunity- if producing no masterpieces extends the clock, then annihilation might be delayed indefinitely if all art dies.

You take the role of an artist of some variety (there are 12 unconventional classes ranging from Chaos Architect to Flower Tyrant), who was consigned to be annihilated, but now has a second chance.

Note: This game is already in progress, but is still quite early in the story. There shouldn't be many difficulties in adjusting, but just so you are aware.

prime hedgeBOT
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