In VTOL VR’s multiplayer, it is currently difficult to determine if friends are online or which server they’re playing in. This often leads to unnecessary friction when trying to join up for co-op missions, training sessions, or casual flying. A system that displays server presence for friends would greatly enhance multiplayer usability, player engagement, and overall community connection.
#Add the ability to view which server a friend is currently in from the in-game multiplayer menu
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Add the ability to view which server a friend is currently in from the in-game multiplayer menu
Improved Coordination:
Quickly identify and join the same server as a friend to streamline tactical planning and real-time mission coordination.
Increased Player Engagement:
Seeing friends online encourages more spontaneous play sessions, leading to higher player retention and more active multiplayer sessions.
More Realistic Immersion:
Mimics the functionality of a real-world mission briefing room—know who's in the air and ready for formation flying, strikes, or recon.
Community Growth & Mentoring:
Makes it easier for new pilots to join friends for guided learning, reducing the learning curve and fostering a stronger, more welcoming community.
Low Complexity, High Value:
A simple addition that doesn’t interfere with core gameplay, but adds massive quality-of-life improvements for multiplayer.
(*This definitely wasn't made by ChatGPT *)