Whenever a +60 sec .ogg file start, the game stutters when it plays. But does not stutter for .mp3 version of the same track. Can't be cause by file size since the .ogg file is smaller than the .mp3.
Attached example mission has a loop that plays the mp3 and ogg versions of the same 2 tracks every 4 seconds. You can see the stutter when playing the ogg version here: https://streamable.com/tbyq7h
I would like to use .ogg since I want the music to loop seamlessly. The mp3 format adds a delay that is noticeable.