AI units like the F/A-26 will not take off from the carrier if they have been destroyed once, and have respawned.
Here is an interesting bit of data I found in the player log.
-996358 ModuleEngine.SetPower(0)
-996358 ModuleEngine.SetPower(1)
-996358 ModuleEngine.ToggleEngine() to False
F/A-26B [3] requesting takeoff.
F/A-26B [3] no runway for takeoff.
Here is a youtube video. it might be blurry for a while, youtube is still processing it to higher resolution.
https://www.youtube.com/watch?v=UaqTwMBCj3o
Player log and mission VTS is below
AI units like the F/A-26 will not take off from the carrier if they have been destroyed once, and have been respawned.
Here is an interesting bit of data I found in the player log.
-996358 ModuleEngine.SetPower(0)
-996358 ModuleEngine.SetPower(1)
-996358 ModuleEngine.ToggleEngine() to False
F/A-26B [3] requesting takeoff.
F/A-26B [3] no runway...