#SSAO Artifact
10 messages · Page 1 of 1 (latest)
view space position and view sapce normal color attachments
depth buffer
that's it
noise texture
any help
still ssao looks like depth buffer
What is your SSAO based on ?
Also see the rules in how to share your code: #welcome-and-rules message
i'm following SaschaWillems vulkan example : https://github.com/SaschaWillems/Vulkan/blob/master/examples/ssao/ssao.cpp