Hi everybody,
I understand that this may be a question that has already been asked and answered many times, but I am struggling to find a resource that answers these questions in a clear and concise way. If there is one, please direct me to it.
I am looking to break into graphics programming, but I don't know whether I should major in math or physics for my undergrad. Are there different implications for the two majors depending on what I specifically want to do within graphics programming? If so, what are they?
Along with this, what are the most important courses that I should take in order to get into this field (for either math or physics)?
I am very open to the idea of grad school as well.
Thanks for the help.