# I did try glBlendFunci(framebuffer.fboId, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); https://gitlab.com/ZephaniahNoah/lwjgl-2d-engine/-/blob/f6c9a8e44353e6efc77981b3576bab8c46cbf8a3/src/com/zephaniahnoah/lwjgl2D/gfx/Graphics.java#L90 But that didn't seem to do anything