Building on the idea of a Module Manager Block, I propose a Security Database Block, which would allow players to manage access more efficiently.
Concept:
The Security Database Block would store players in three lists:
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Verified/Accepted – Equivalent to an allowlist module
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Unknown – The default category (neutral)
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Suspect/Dangerous – Equivalent to a denylist module
A new Database Module would be introduced, which could be inserted into security blocks (e.g., password doors, chests) to access the database. Players could link the module to a specific Security Database Block using a channel system, similar to the sri.
Key Features:
Global Access Management: Instead of manually editing each block, players can update all linked modules simply by changing a player of list in the database.
Camera Frame Integration:
Cameras viewed from Camera Frames would display a colored outline around players in view:
- Green for Verified/Accepted
- Orange for Unknown
- Red for Suspect/Dangerous
The Camera Frame would emit a redstone signal when a red outline is displayed, allowing automated security responses.
Compatibility:
The Database Module would NOT be compatible with standard allowlist/denylist modules to avoid conflicts.
This system would provide better visibility (especially for Camera Frames, which are small) and simplify security management across a player's entire base.
||still made with gpt lol||
EDIT : adding some formatting for a better visibility