With this new patch,
a 5-minute cooldown has been added, and even if you pick up an explosive ammo box, the cooldown does not decrease.
I’m a player who mainly plays competitive matches, and I expect this change to cause significant confusion in the game.
In scrims between high-level clans, players will now have to rotate roles just to fire flares, which will make it difficult to stay properly immersed in the game.
If the developers feel that refilling ammo through redeploying is unfair, then the same logic should also apply to bazookas, mines, and satchels.
Otherwise, please allow explosive ammo boxes to reduce the cooldown.
Alternatively, you could increase the respawn time when redeploying. Right now, redeploying only takes about 20–30 seconds, and even when spawning on a garrison, it only consumes 1 manpower, which is why players redeploy so freely.
By increasing redeploy respawn time, you would improve the balance between anti-tank roles and tanks, and also restore the effectiveness of medics.
To summarize:
- Picking up explosive ammo should reduce the flare gun cooldown.
- Increase the respawn/redeploy timer (though people probably won’t like that).
++ And please, handle balance-related patches like this with great care.
