#Great changes all around

1 messages · Page 1 of 1 (latest)

swift vault
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I personally love the new changes mentioned in the recent dev update and the Remagen refresh. The map looks so much nicer now and the only thing I would say is remove the pontoon bridges on the US offensive version of the map (though I haven't tested if this is the case yet) and open the tunnel.

As for the artillery changes, some people have been complaining, but a larger majority of people have been suggesting to be able to build the guns anywhere for a while since the last update and the munitions node change will help to relieve dependance on the commander to resupply artillery.

In general, some people will complain about the changes but there are always people who complain and the people who actually enjoy the changes are going to stay silent, even if they are the majority.

steel loom
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I disagree. This map was originally meant to be heavily teamwork focused and very rewarding to make it across the bridge, and I feel a few things in this update served that well (i.e. wider bridge, catwalk changes). Adding the pontoon bridges is where it falls apart. It takes away from the point of the map, which is a coordinated push that rewards teamwork, as well as realism and historical accuracy. One thing that could have been done differently (instead of adding the pontoon bridges) is making the Ludendorff Bridge the ONLY middle point.

swift vault
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They did make the Ludendorff bridge the only middle point. As for the pontoon bridges, I do agree with you but I don't think that will affect the game very much because they are very exposed. Any infantry trying to cross will surely get shot from people on the bank or the bridge

ionic wave
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I dont think ive even played on remagen in many months, no server puts it in

ionic wave
storm cape
meager gull
storm cape