#SPA 1000M limit Based on Vehicle spawn location

1 messages · Page 1 of 1 (latest)

acoustic solar
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The 1000m limit is based on where the SPA is spawed at. Which means it critical on some map point layouts to spawn it on the correct side. In the match I was in I was spawned at right spawn with the other SPA was Left and He was way further up in the battle field relative to me (we were on the left side of the amp). I do not know if this was intentional or not to be based on spawn location.

fallen belfry
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just remove the limit and have the shells disappear if shot into hq spawn

if they have (inaccurate) direct fire AP they should be able to desperation charge into the enemy HQ using their MG and AP

the limit is too "gamey"

this change also allows them to more easily tweak them into true assualt guns and then add other SPA vehicles, where you wouldnt charge enemy hq because you are open top / canvas so more vulnerable

ripe creek
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Case in point:

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I really do not understand the point of limiting it from HQ spawn? Just a flat 1000m limit wouldve been simpler, what was the impetus for this decision?

whole badge
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No way it works like that WTF🤣.
I would have thought they'd just limit it so you can go into column E.