#Artillery Squad Kill Counter

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lunar horizon
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I quite like the SPA and artillery squad. However, it does not have the same feedback mechanisms as old artillery, infantry, or armour. That is, it's harder to see when you're getting hits or kills as a squad leader because often you are not in the SPA or on the stationary gun. I propose we replace the Artillery Kills stat with a Squad Artillery Kills stat which sums all of the arty kills (which are already tracked per person ) in the squad.

Additionally, we should change the sound of the hit in the audio mix for when the engine is running. You can barely hear it and I think I've only ever heard a headshot an not the little pocket change sound because the engine is too loud.

With these two changes it would make the artillery squad much more rewarding and bring it in line with other squad's way to evaluate their impact.