#Dismantle Speed

1 messages · Page 1 of 1 (latest)

ashen raptor
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Artillery guns. There’s no way this was tested. If you’re going to ruin HQ and arty by making it destroyable, it should take atleast as long as a node since it’s one of THE MOST VALUABLE assets to an army. The fact it’s garrison speed of all things is wild.

You get shot off it and get no chance to defend it. So, you’re right. You eliminated the loop by essentially taking it out permanently. 5 minutes like clock work shot in the head and it’s gone before you even get to select a spawn. Not to mention just throwing ammo in the trash because if you’re lucky enough to get a refill, they kill you and destroy the gun which directly wastes the ammo.

Just absolutely insanely bad thought process, layout, and execution from A-Z on this one.

lilac briar
weary tusk
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Tbf you can just blow them up so it wouldn’t change too much, just that recon is now less of the preference for doing it. I agree it should be longer though.

weary tusk
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Just double checked and it looks like you dont lose your previous ammo in the gun at least.

umbral prism
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Well it would change much because reacon doesn't have anything to blow the guns up with

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I also think destroying the guns manually is too fast right now

lilac briar
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Either way this does not repel the recon squad from camping HQ.

  • allow static arty to be **only **dismantled so it cannot be sniped by a tank or AT - **YES **people will learn to shoot AT rockets over 500 meters.
  • recon squad cannot build OP in the last sector until 4th point is captured