#Add Mortar as a Deployable Weapon

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sly gulch
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Hey everyone! πŸ‘‹
I’d like to suggest adding a mortar as a deployable asset in Hell Let Loose. It could bring a new layer of strategic depth to the game, especially for coordinated squads and support roles.

Why it would be a great addition:

Encourages teamwork and communication between spotters and mortar crews.

Offers indirect fire support for advancing infantry or defending positions.

Adds more tactical options for attacking or flushing out enemies from cover.

To keep things balanced, it could be limited by:

Requiring a dedicated crew (e.g. two players: one to spot, one to fire).

Limited ammo or cooldowns.

Fixed emplacement (can't be moved once placed).

Would love to hear what others think about this idea! 🎯πŸ”₯

sly gulch
honest summit
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HLLCommendation The support should drop a box of explosive ammunition near the mortar.

sly gulch
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πŸ’‘ Suggestion: Add a Mortar Class in Hell Let Loose

Hi everyone! I’d like to suggest introducing a new class: Mortarman – focused on deploying and operating mortars for long-range support.

πŸ”Έ New Class: Mortarman

Available in Support or Commander-led squads

Can place and operate mortars

Works best with a spotter (Recon, Officer, etc.)

Limited to 1 per squad or team for balance

🎯 Tactical Role:

Provides indirect fire support from behind the front lines

Clears enemy garrisons, MGs, AT guns, trenches, or supply areas

Supports pushes or defends key objectives (strongpoints, bridges, etc.)

βš–οΈ Balanced Gameplay:

Fixed position once placed

Limited ammo (needs resupply)

Minimum and maximum range

Requires coordination – not accurate alone

βœ… This would add a fresh layer of strategy, teamplay, and coordination to the game without making it unfair. A dedicated Mortarman class would avoid confusion and make the role clear.

Would love to hear your thoughts!

unique python