#Tanks, problems and possible changes.

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pliant sorrel
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In the current state of the game tanks fell way to clunky, tanks can't go trought wooden carages, some walls wood/stone walls, some small trees and other things that whould not be a problem to real tanks.

  1. Cannon armour penetration power.
    For example the sdkfz 234 has a 50mm gun that could go trought some shermans frontal armour with ease, but in game it can't even scratch the tanks front/side armour.
    Or maybe let's say the T-34, the tank could go trought some spots of the panthers armour(turret/machine-gun port).
  2. The game needs all tanks to be actually cared for, like so many copy pasted designes, also the devs HAVE to add realistic armour penetration, it's the only way to stay even more competitive in tank combat .
  3. Historical accuracy.
    Some of the tanks shouldn't be in the time periods of the war. Also as a tank lover why is the panther a heavy tank, it being clearly a medium, and if they whould decide to switch it to a medium, they should add the t-34(85) to balance and an m-18 for the US or maybe the m4a3 with the pershing gun.
  4. The last thing I want to say whould be that they need to add tank destroyers/self propelled guns, RECOVERY VEHICLES, and other ways to make tank combat more interesting and more enjoyable.
    Conclusion: the game tank system at this point is a (6/10) in my opinion, and it breaks my heart wasting tanks by crashing them into an object and getting them stuck, they are playable and sometimes enjoyable at the moment but nothing close to what can be done.
    If you guys have more ideas I whould like to hear them. Also as a disclaimer this is my opinion and I stand by it.