#(phromge) NPC Quests
28 messages · Page 1 of 1 (latest)
Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.
!paste
Help us help you by pasting your script to https://paste.denizenscript.com/New/Script and linking it back here.
Can you provide a sample?
I guess, I'll just give you one of the whole NPC things but lemme know if its easier to cut it down or anything
Content of Denizen Script Paste #133175: Unnamed Denizen Script Paste... pasted 2025/05/01 15:19:06 UTC-07:00, Paste length: 12648 characters across 260 lines, Content: shopkeeper_jeelei:      type: assignment      interact scripts:      - jeelei_regular
On line 1: Invalid YAML! Error message: While scanning a mapping, found invalid tab as indentation.
On line 6: This script uses the raw tab symbol. Please switch these out for 2 or 4 spaces.
On line 23, 27, 88, 260: Pointless quotes (arguments quoted but do not contain spaces).
On line 256: In script mnem: Command script usage key doesn't match the name key (the name is the actual thing you need to type in-game, the usage is for '/help' - refer to !lang command script containers)!
On line : (Statistics) Total structural lines: 68
On line : (Statistics) Total live code lines: 158
On line : (Statistics) Total comment lines: 6
On line : (Statistics) Total blank lines: 6
There are 3 lines that were merged into other lines.
- define mnemoblume <server.flag[nexo:mnemoblume_blossom]>
What are you trying to do here? I'm not sure if using a colon in a server flag is a good idea.
More specifically, as a key.
We were just figuring out how best to put nexo items in quests (since denizen doesnt support nexo items innately), but its a work in progress and can really be ignored - I'm just asking about a better way to put quests in atm. Since atm they're all just piled into one interact script for whatever NPC but Im asking if theres a way to use mulitple interact scripts or something, that way its more modular I suppose
I still havent figured out the best way to do this, but could you do me a favour and delete this lol - just don't want my npc scripts floating around too much, we have some of our players in this disc lol) Not trying to be weird or anythibng
I don't have access to the repo like that, and I'm not sure the process behind this. @blazing inlet?
huh? i just meant the discord message
The scrript will still be around on the web page though, and deleting it won't perma delete the message.
I thought you meant having it deleted from the repo.
I dont mind if you guys have it, its just having the link be easily accessible lol
if someone puts in the effort to dig into your stuff that much then its w/e
Just sometimes our players go through and see what messages we've been sending to try and glean things 🥴
whats the flag returning for the value atm?
<server.flag[nexo.mnemoblume_blossom]>
@chilly smelt ^
Has your issue been resolved, or your question been answered?
If so, please use the </resolved:1028673926114594866> command to close your thread.
Or </invalid:1028673926898909185> if it's not possible to resolve.
If not yet resolved, please reply below to tell us what you still need.
(Note that if there is no reply for a few days, this thread will eventually close itself.)
@chilly smelt
No response to request to close thread after 3 days. Automatically closing.
Thread was manually reopened by @chilly smelt.
@chilly smelt was there a reason you reopened this?