#(niklas_) spawn entity which cannot move

16 messages · Page 1 of 1 (latest)

static cliff
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I want to make smth like this:

fiery onyxBOT
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(niklas_) spawn entity which cannot move

fiery onyxBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

static cliff
green surge
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Entities can't render sideways afaik, would probably need to stick a model on a display entity for that

static cliff
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Yep

tardy tendon
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as for not allowing them to move, there are a lot of ways to get that done once you get the model going

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ideally youll spawn a new entity for the corpse, probably a marker armor stand or some other kind of utility entity you can slap the corpse model onto

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after that, you don't really have to do anything to disallow the armor stand to move

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if you were thinking of spawning a pig that cant move, its possible, but it wont look like that. one way is spawning them with no ai

hot notch
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If you just want to display it, I'd use a display entity - can't be interacted it, so it'll just stay there

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Can add an interaction entity of the correct size if needed

static cliff
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I have done it via an invisble armor stand

somber dragonBOT
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@static cliff