Hey there I'm playing around with NPCs and doing some testing for my restaurant sim minigame, I am looking at the Walk command since that'd be ideal for NPC managing to make the npc walk from the doorway to chairs at the tables, but I don't want them to just all clump together at one point.
I see there's a radius arg on the command which is supposed to specify a flocking radius, but it's not really working when I'm specifying it and the npcs still end up clumped, maybe I am just not understanding what it's meaning.
I should have everything updated plugin-wise as I only just reinstalled citizens recently for use in this project.
Here's my test command line I was using to move the npcs:
/ex walk <npc[2]>|<npc[3]>|<npc[4]>|<npc[5]> <player.cursor_on> radius:5