Hey! I'm just testing out some things on the dev builds and just wanted to report that a few things are not working properly.
I'm not sure if these are already reported I know that the potion effects are known about.
Offending Code:
ExpressiveCrawlTask:
type: task
script:
- adjust <player> noclip:true
- while <player.has_flag[ExpressiveCrawling]> && <player.is_online>:
- wait 1t
- if <player.location.above[1.5].material.name> == air && !<player.has_flag[ExpressiveCrawlJumping]>:
- adjust <player> swimming:true
- adjust <player> visual_pose:swimming
- showfake barrier <player.location.above[1.5]> duration:1t
- if <player.location.above[1.5].material.name> != air && !<player.has_flag[ExpressiveCrawlJumping]> :
- adjust <player> swimming:true
- adjust <player> visual_pose:swimming
## BROKEN UNTIL POTION EFFECTS ARE FIXED IN DENIZEN
# - fakespawn shulker[potion_effects=[type=invisibility;duration=10s]] <player.location.above[1]> duration:1t
- fakespawn shulker <player.location.above[1]> duration:1t
- if <player.location.above[1.5].material.name> == air && <player.has_flag[ExpressiveCrawlJumping]>:
- showfake air <player.location.above[1.5]> duration:2t
- adjust <player> swimming:true
- adjust <player> visual_pose:swimming
- adjust <player> noclip:false
- flag <player> ExpressiveCrawling:!