#(faylik) effect when equipping armor

11 messages · Page 1 of 1 (latest)

pliant forge
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Hi, I don't know much about denizin, I'm still studying....
I'm trying to do the following:

When a player puts on a special helmet, he is given an effect.

The essence of the problem is that the effect is produced but is canceled with any movement, how to fix this, can someone explain?

whole islandBOT
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(faylik) effect when equipping armor

carmine stormBOT
whole islandBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

pliant forge
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ochkoworld:
   type: world
   events:
     after player equips helmet:
        - if <player.has_equipped[glass_ochki]>:
            - cast speed duration:60 amplifier:0
     after player unequips helmet:
        - if !<player.has_equipped[glass_ochki]>:
            - cast remove speed
            - stop ```
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our mistake, the problem is in other code that cancels the effect....

river grove
pliant forge
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ty

river grove
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or effect

pliant forge
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!resolved