#(danhues) is there a way to run commands through console that modify a specified npcs traits

11 messages · Page 1 of 1 (latest)

languid pier
#

im attempting to use a scheduler event to change the traits of an npc every 10 seconds.

In the scheduler plugin I want to be able to modify a item frame npc and change its block type every 10 seconds. To do that I need to run that as a console command so is there a way to modify a npc's state outside of having that npc selected and run it based off the npc's ID instead.

pure basinBOT
#

(danhues) is there a way to run commands through console that modify a specified npcs traits

pure basinBOT
#

Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

languid pier
pine needle
#

@languid pier you can do it with commands using --id <id> but why not just use the citizens api?

languid pier
languid pier
fast saddleBOT
#
Thread Closing Reminder

Has your issue been resolved, or your question been answered?
If so, please use the </resolved:1028673926114594866> command to close your thread.
Or </invalid:1028673926898909185> if it's not possible to resolve.

If not yet resolved, please reply below to tell us what you still need.

(Note that if there is no reply for a few days, this thread will eventually close itself.)

#

@languid pier