Hi, Im suggesting ability to use https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html inside stop_sound mechanism
declaration: package: org.bukkit, enum: Sound
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Hi, Im suggesting ability to use https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html inside stop_sound mechanism
declaration: package: org.bukkit, enum: Sound
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!m stop_sound
Stops all sounds of the specified type for the player.
Valid types are AMBIENT, BLOCKS, HOSTILE, MASTER, MUSIC, NEUTRAL, PLAYERS, RECORDS, VOICE, and WEATHER
Instead of a type, you can specify a full sound key, which usually has the 'minecraft:' prefix.
If no sound type is specified, all types will be stopped.
PlayerTag
ElementTag
Instead of a type, you can specify a full sound key, which usually has the 'minecraft:' prefix.
Cant you do that already?
nah
you would need to map Sounds enum to minecrafts keys
eg. AMBIENT_BASALT_DELTAS_ADDITIONS -> minecraft:ambient.basalt_deltas.additions
No, the stop sound uses nms and not spigot api to stop the sound, so you would use the minecraft key directly and not the enum
Oh wait nvm i just reread your request 
Thread is now a Feature thread. This indicates a request for a new feature to the plugin, that both (A) does not already exist and (B) reasonably can be added. If you are unsure whether this applies, use </helpthread:1028674284870180883> to change back to a normal help thread.
what was it
not supported on older versions
although we now use it for SoundCategory so I assume its fine for Sound as well
my testing ended up just fine, will wait what aya/mcmonkey has to say
per #denizen-contrib message spigot is gonna replace that anyway