#(zyphhh) Does - inventory adjust support a MapTag?
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(zyphhh) Does - inventory adjust support a MapTag?
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!c inventory
item
inventory [open/close/copy/move/swap/set/keep/exclude/fill/clear/update/adjust <mechanism>:<value>/flag <name>(:<action>)[:<value>] (expire:<time>)] (destination:<inventory>) (origin:<inventory>/<item>|...) (slot:<slot>)
Edits the inventory of a player, NPC, or chest.
Use this command to edit the state of inventories.
By default, the destination inventory is the current attached player's inventory.
If you are copying, swapping, removing from (including via "keep" and "exclude"), adding to, moving, or filling inventories,
you'll need both destination and origin inventories.
Origin inventories may be specified as a list of ItemTags, but destinations must be actual InventoryTags.
Using "open", "clear", or "update" only require a destination.
"Update" also req...
Inventory command does not support this right now
What you could do alternatively is setting the item with mechanisms applied
!t propertyholderobject.with
Returns a copy of the object with mechanism adjustments applied.
Be careful with dynamic inputs, they may break from escaping flaws.
Consider using !tag PropertyHolderObject.with_single instead.
properties
PropertyHolderObject
!t propertyholderobject.with_map
Returns a copy of the object with the MapTag of mechanism adjustments applied.
properties
PropertyHolderObject
Thanks
what does escaping flaws mean btw
sorry??
im lost as to what youre asking lol can you rephrase
Description of this
"Be careful with dynamic inputs, they may break from escaping flaws."
uhh i think its like elements maybe?
like when you do an element input for custom_name or something it could get escaped
that or lists
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@deep juniper