I'm opening this thread in hopes of getting ideas on how to go about setting up an arena for a minigame I'm making. Key points:
- It's supposed to be an indestructible arena with certain areas that can be mined,
- mineable blocks should be procedurally generated.
What approach should I take here? As far as I can tell my best option might be to have a template arena world and create new instances from it, then go from there. But then, should I have schematics of "rocks" to paste in, or use modifyblock to randomly place blocks, or some other way I can't think of?
Very interested in your ideas.