#(daxz_) converting blocks/second to the speed argument

36 messages · Page 1 of 1 (latest)

open cobalt
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how fast exactly is the speed arg of 0.1 as base speed? im trying to convery meters per second to minecraft pseed

final hawkBOT
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(daxz_) converting blocks/second to the speed argument

final hawkBOT
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mellow gazelle
open cobalt
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isnt one block = one emter

mellow gazelle
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yes

open cobalt
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then 4,317 blocks = 0.1??

mellow gazelle
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your players speed value is 0.1

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that means you're walking 4,317 blocks per second

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or meters

open cobalt
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okay let me be more specificc

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speedCalc:
    type: procedure
    debug: false
    definitions: speed
    script:
        - define output <[speed].div[300].div[100]>
        - determine <[output].add[0.1]>

so, im trying to convery from brawl stars speed where 300 = 1 tile

1 tile = block
but the conversion rate needs to be to ratioed to the 0.1 base speed
im confused.

mellow gazelle
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wha

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So this means, 300 Speed in brawl starts has to be 0.1 minecraft speed value?

open cobalt
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but how do i convety block/secodn to the speed mech

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!m speed

olive wrenBOT
# open cobalt !m speed
Cannot Specify Searched Mechanism

Multiple possible mechanisms: NPCTag.speed, EntityTag.speed, PlayerTag.fly_speed, PlayerTag.walk_speed.

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Possible Confusion

Did you mean to search for command feed?

open cobalt
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that since it uses 0.1 as base

mellow gazelle
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the speed value in minecraft is somewhat multiplied by 43.17 / 43.16 to get the blocks per second value

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the simple form

open cobalt
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thatt doesnt seem right

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oh no do i have to add it to 0.1

mellow gazelle
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I'm still not sure if you need to get the blocks per second from 300 or the minecraft equivalent speed value

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if 300 is 1 tile and 600 are two tiles

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then speed value = <BrawlSpeed> / 3000> and bps = <speed value> * 43,17

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oh wait no I've missed 300 speed in brawl stars = 1 block/second totally

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speed value = 1 bps / 43,17 * (<BrawlSpeedValue> / 300)

rapid gull
# open cobalt 300 speed in brawl stars = 1 block/second

bs = brawl stars; b/s = blocks per second; sp = minecraft speed.

if 4,317b/s = 0,1sp, then 1b/s = 0,0231642344sp;
if 300bs = 1b/s, and 1b/s = 0,0231642344sp, then 300bs = 0,0231642344sp;
if 300bs = 0,0231642344sp, then 1bs = 0,0000772141147sp.

you now have all constants you need
edit: absurd precision

spice kelpBOT
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@open cobalt