#(danil1727) Help, I need help with ambient
15 messages · Page 1 of 1 (latest)
(danil1727) Help, I need help with ambient
Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.
!event world
!event world loads
World
<world> loads
when a world is loaded.
<context.world> returns the WorldTag that was loaded.
volume is for distance to be heard, not the actual volume if it exceeds 2.0
but is it not doing what you expected?
when does the world load, or what have you tried
ambient:
type: world
debug: false
events:
on server start:
- while <server.online_players.size> != f:
- playsound <server.online_players> sound:battle_loop1 custom volume:1
- wait 18s
- playsound <server.online_players> sound:battle_loop2 custom volume:1
- wait 18s
Thanks for the help, however, I found a way out through the loop. Due to a bad translator, I was unable to properly convey the essence of my idea
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