#(doofsty) npc id's

22 messages · Page 1 of 1 (latest)

torpid craterBOT
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(doofsty) npc id's

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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

spice helm
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yup, IDs are unique

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This is expected behavior

thorn oxide
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so how do I make it so it doesnt stack tho

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cause when I remove the npc

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and make a new one

spice helm
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why do you care

thorn oxide
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well im making a server which needs to spawn alot of npcs

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and remove them

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after each round

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so the numbers are gonna get to like thousands

spice helm
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I've seen IDs in the millions here

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It's not an issue

thorn oxide
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is there anyway to actual get an npc with a low numbered id though

spice helm
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Why?

thorn oxide
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just wondering

spice helm
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we don't generally answer questions like that

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don't invent problems where none exist

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there is no issue here

vagrant bisonBOT
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@thorn oxide

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