#(kiomy_) How to use - inventory and target a custom inventory
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here the code
`wallet:
type: inventory
inventory: chest
title: <&9><bold>Wallet
gui: true
slots:
- [] [] [] [] [] [] [] [] []
- [] [] [] [] [big_button_item] [] [] [] []
- [] [] [] [] [] [] [] [] []
big_button_item:
type: item
material: cookie
display name: <&2>I love cookies
lore:
- <&7>Just a gentle bite.
my_inventory_gui_world:
type: world
events:
after player clicks big_button_item in wallet:
# - inventory set 0:stick slot:0 destination:wallet
- inventory d:wallet adjust slot:13 "lore:Item modified!"
- narrate "<&[base]>Hey Jinglex! Well done"`
Also tryed with give
you need to define a copy of the inventory first and then adjust that copy and then open that inventory
for example,
- define inv <inventory[wallet]>
- inventory d:<[inv]> adjust slot:14 "lore:Item modified!"
- inventory open d:<[inv]>
also, the big_button_item is in slot 14, not 13
denizen starts at 1
Thank you! i appreciate your help
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