#(mike3132) Citizens npc's able to be hit by players.

34 messages · Page 1 of 1 (latest)

empty flax
#

I recently have noticed that all of my citizens npc's can now be hit and killed by players. This used to not be the case, I am currently using citizens version "Citizens-2.0.32-b3176.jar",
The server is running Paper version git-Paper-103 (MC: 1.20.1) (Implementing API version 1.20.1-R0.1-SNAPSHOT) (Git: 2c55dd8)

I have no errors in console when a player hits an npc or when the server starts.

elfin basinBOT
#

(mike3132) Citizens npc's able to be hit by players.

elfin basinBOT
#

Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

wraith crag
#

!logs

ocean plinthBOT
# wraith crag !logs
Info: logs

Please post your full latest log file.

Background Info: One of the most helpful tools to identifying the source of a problem is your server logs file! Logs contain all sorts of important information like server and plugin versions, any error messages, and a lot more important information (More Info).

How To: Your log can be found in the logs folder within your server folder. The most recent log is a text file labeled latest.log. To get help using these logs, please open that file in a text editor and copy all of the text, then open https://paste.denizenscript.com/New/Log and paste the text into the box on the page. Then click "Submit" and copy the URL and paste that back into this channel.

Please do not upload the file to Discord or to other pastebin services, use the log pastebin linked above.

empty flax
#

Just a sec

wraith crag
#

!restartlog

ocean plinthBOT
# wraith crag !restartlog
Info: restartlog

If you're having trouble posting your log file (!logs) or you posted a log but it's missing information, you might just need a restart!

What To Do: Restart your server, replicate the issue, and then Paste your logs/latest.log file right after.

Why: sometimes logs contain a lot of unrelated output if the server's been running too long which makes them unable to paste properly. Also, every day at exactly midnight minecraft servers do a log rotation, which basically just means the latest.log no longer contains the startup section of log output, which is often the most important section of the log!

empty flax
#

Umm I have a few players on right now can I send you the log from the 12hour restart point of today?

wraith crag
ocean plinthBOT
# wraith crag !logcheck https://paste.denizenscript.com/View/116696
Server Version

Paper version git-Paper-103 (MC: 1.20.1)-- (:warning: Outdated build, behind by 138... Current build is 241)

Plugin Version(s)

Citizens v2.0.32-SNAPSHOT (build 3176) -- (:warning:Outdated build, behind by 55)

Checked For

@wraith crag

UUID Version

4 (:white_check_mark: Online)

Other Noteworthy Plugin(s)

WorldGuard v7.0.9+5934e49, MythicMobs v5.3.5-64893d49, ProtocolLib v5.1.1-SNAPSHOT-665

Possibly Relevant Plugin(s)

TAB v4.0.6 - This plugin adds Below_Name scoreboards to NPCs.
ViaVersion v4.8.1 - Mixed client vs server versions can sometimes cause packet-related issues.
HeadDatabase v4.17.0 - HeadDatabase has been known to cause issues with skins.
CMI v9.6.2.3 - CMI tends to mess with a large variety of server features and often gets in the way of issue debugging.
ModelEngine vR3.1.8 - ModelEngine has Citizens support, but that support is known to be buggy. Issues related to NPCs that use ModelEngine should be reported to ModelEngine support, not Citizens.
Multiverse-Core v4.3.1-b861 - Multi-world configuration plugins may affect NPCs in unexpected ways.
FastAsyncWorldEdit

Potentially Bad Line(s)

Caused by: com.vexsoftware.votifier.util.QuietException: Could not decrypt data from /35.203.210.19:62424 as it is too long. Attack? :warning: Log contains error messages.

wraith crag
#

!pluginconflict

ocean plinthBOT
ashen doveBOT
#
Thread Closing Reminder

Has your issue been resolved, or your question been answered?
If so, please use the </resolved:1028673926114594866> command to close your thread.
Or </invalid:1028673926898909185> if it's not possible to resolve.

If not yet resolved, please reply below to tell us what you still need.

(Note that if there is no reply for a few days, this thread will eventually close itself.)

#

@empty flax

empty flax
#

Okay so I just have to copy that plugin list to a test server and see which one is conflicting?

wraith crag
#

👍

empty flax
#

(I'm thinking maybe it's oraxen or hmc cosmetics as those are new plugins)

#

Whats odd to me is a buddy has almost the same plugins as me on his server and his npc's are fine

#

Thanks for the help though

empty flax
# wraith crag 👍

Curosity, if I send you a plugin list do you know any that stands out as conflicts? Or is it server / situation dependant

wraith crag
#

worldguard might be a good place to start ?

empty flax
#

Okay awesome, I was just wondering as I have like 80 plugins that I would need to go through

rose fulcrum
#

That's where you remove half the plugins, see if the issue persists, if not remove another half from what you have left

#

so now you have a quarter from the original plugins

#

see if it persists... etc

#

if it is in the half you remove then you go over to that half and remove half from it and so on and so on until you find the plugin

ashen doveBOT
#
Thread Closing Reminder

Has your issue been resolved, or your question been answered?
If so, please use the </resolved:1028673926114594866> command to close your thread.
Or </invalid:1028673926898909185> if it's not possible to resolve.

If not yet resolved, please reply below to tell us what you still need.

(Note that if there is no reply for a few days, this thread will eventually close itself.)

#

@empty flax