#(DrGf) Bug? Non-Player Sentinels Can't use Autoswitch

10 messages · Page 1 of 1 (latest)

hexed mural
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It seems that Player-type Sentinels can use the Autoswitch function, but non-player type (e.g. husks, strays) don't autoswitch their weapons depending on how far away they are from the target

flat valleyBOT
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(DrGf) Bug? Non-Player Sentinels Can't use Autoswitch

flat valleyBOT
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Hi I'm AutoThreadBot! Don't mind me, I'll just be adding the helper team to this thread so they can see it. A human will get to you soon.

fading moonBOT
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Changed to Bug

Thread is now a Bug thread. This indicates a core code bug that a developer must resolved, not an error message or other support topic. Please do not misuse the Bug label. Use </helpthread:1028674284870180883> to switch the thread back to a normal help thread if you are not 100% confident it is a code bug.

spring flame
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autoswitch seems to work fine in a quick test, it just doesn't visually update

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give em a bow and a sword and it'll still swap based on range

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either way ref #commit-log they now visually update too

fading moonBOT
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@hexed mural