#(itsnoury) flags sharing
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(itsnoury) flags sharing
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#1053151365142155377 message This question has been asked before it seems.
so i read the entire thing and its different in this situation since he was just reflagging flags meanwhile here i have like flags that has values in them stats levels etc in the thread u sent he was just checking if the player had the flag in the other server and it just relflags it here but what i want is to have the 2 server communicate with those flags like
Player1 In Server1, Player1 leveled from 5 -> 6 Now i want to share that data to Server2 So if the Player1 Joins Server 2 Instead of Server1 Cuz Server1 Is full he has the same data
across proxies would be a completely different nightmare than their issue, just to clarify - your only options would be having the servers separated by proxies communicate with eachother in a way, or use a database as you considered. but why are those on different proxies as opposed to just being all under one? what you explained at the end should not be done that way.
if by chance you didn't mean proxies, then the thread is the answer to your question as well otherwise
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@vestal zodiac
Oh yeah I might phrased that wrong so its basically i have a dedicated server with bungee cord installed rn all players flood on 1 server which has everything flags etc but that's overloading it since most of the stuff running on main thread etc because of the large player count so I want instead to make 2nd and 3rd server under the same machine and and I want those servers to have those exact flags basically be a copy of each other so when player joins and one of them is full I send him to anthor one etc