#(Canadian) Two of my Players Can't take ANY damage!

75 messages · Page 1 of 1 (latest)

tidal pecan
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Hey everyone, I've got a weird problem on my hands.
• Both me and my co-owner are unable to take any damage, but everyone else on the server is.
• The only thing that separates us from others is the fact that we're OP, and have are in a LuckPerms Owner group.
• We are able to take void damage, but no other kind of natural damage, such as explosions, PvP, burning, freezing, or fall damage.
• The problem is server-wide
• Based off of our testing, the problem is NOT caused by the following:
– WorldGuard Regions
– OP/not OP
– LuckPerms groups
– The plugin we use for PvP toggling
– Our essentials plugin (SunLight)
– GodMode
– Vanish mode
• We have tried restarting the server, disconnecting and rejoining, going into and out of different worlds and WG regions, and many different types of damage.

Sorry for the long message, but if anyone can help, that would be amazing!

  • Thanks! :)
vague wharfBOT
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(Canadian) Two of my Players Can't take ANY damage!

vague wharfBOT
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dusk sinew
tidal pecan
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It does 🥲

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Also tried deleting our player data from the level file.

hexed delta
vital nexus
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i imagine it'll be easy enough for find a solution here, but if not

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you can always find a cause if you have a working control server and one not working

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start copying stuff over, eventually it'll cause the issue again

coral vigil
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maybe you have the god mode enabled by default?

tidal pecan
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I've tried enabling and then disabling it

tidal pecan
# hexed delta List your plugins.

ATHENA, BlockRegen, BuycraftX, Chunky, Citizens, CyberLevels, DailyRewards, DecentHolograms, DiscordSRV, ExcellentCrates, ExcellentEnchants, FreedomChat, GamePoints, godRanks, GreatLifeSteal, HubParkour, ImageMaps, KillTracker, KitPvP, LibsDisguises, LootChest, LuckPerms, Multiverse-Core, Multiverse-Inventories, NexEngine, Oraxen, PistonMOTD, PlaceholderAPI, ProtocolLib, QAWorldGuard, QualityArmory, RideMobsPlugin, Shopkeepers, SunLight, SunLight_Economy, TradeSystem, UltraCosmetics, Vault, ViaVersion, VIPCommands, Votifier, VotingPlugin, WorldEdit, WorldGuard

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godRanks, KillTracker, RideMobsPlugin, and VIPCommands were all developed specifically for this server.

sharp rain
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y removed PlayerEmotes

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anyways, worldguard looks relevant

sharp rain
tidal pecan
tidal pecan
livid pollen
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Install Denizen and run
/ex narrate <server.plugins_handling_event[org.bukkit.event.entity.EntityDamageByBlockEvent]>
/ex narrate <server.plugins_handling_event[org.bukkit.event.entity.EntityDamageByEntityEvent]>
/ex narrate <server.plugins_handling_event[org.bukkit.event.entity.EntityDamageEvent]>

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So you'll get a list of plugins that interact with entitydamage

sharp rain
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try removing plugins instead of adjusting them, also - just because you removed a region doesn't mean it's not preventing issues
^ icecapade's tag thing will tell you all relevant plugins to test with exactly

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!install denizen

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!download denizen

novel grailBOT
livid pollen
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kekeke

sharp rain
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ksksk

livid pollen
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• The only thing that separates us from others is the fact that we're OP, and have are in a LuckPerms Owner group.
If that is the case, it sounds like that a plugin defaults a permission to operators, which if a player has it, prevents damage in which you'd have to find that permission and revoke it from the operators group (negate it)

tidal pecan
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Hmm, thanks

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I'll look into that

tidal pecan
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Just update my paper jar, now I can use that command! This is what I get when I use it:

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Also, thanks for all your help everyone! The support has been amazing 🧡

dusk sinew
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Need to specify the event, e.g. org.bukkit.event.entity.EntityDamageEvent

tidal pecan
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Thanks! :)

dusk sinew
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That's a list of all plugins handling the damage event, I.e. potentially causing this - but as a quick test, consider disabling all of your plugins and seeing if that fixes the issue, that way you'll know if it even is a plugin causing that

tidal pecan
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Which is the highest priority? Top or bottom?

tidal pecan
vital nexus
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Well, generally yes

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but it's best to do that on a local test server

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no need to screw up your actual production one

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we have a guide to setting one of those up if you don't know how?

tidal pecan
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Agh sorry I didn’t mean to ping 🙃

vital nexus
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!g test server

tidal pecan
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Thank you 🙂

tidal pecan
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Heya, I'm wondering if this is a safe thing to do:

  1. Make a backup
  2. Delete a major plugin to see if it's the cause of a bug
  3. Start the server, test for the bug
  4. Stop the server, restore the backup
    The plugin I'd be removing is my essentials plugin (SunLight).
sharp rain
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because you started with “make a backup”, yes

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if you make a full backup, you e chosen the safest option

livid pollen
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if you have databases connected to plugins, should deffo use the backup for testing, not the real server

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so you'll avoid messing up the database

tidal pecan
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Does that spark an idea for anyone?

hexed delta
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Did... you try removing plugins to see if any plugin is the culprit though?

marsh granite
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if entities aren't even looking at you, a way to narrow it down more would be to dump the listeners for org.bukkit.event.entity.EntityTargetEvent

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that would be a less common event to track

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post the results here

late frigate
tidal pecan
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Haha, yes I’m sure.

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Sorry, I forgot to say that I’d fixed this!

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It turned out to be the plugin Lib’s Disguises, which was giving me the “Invulnerable” attribute in my player data file.

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Thanks for everyone’s help though! I truly appreciate your support :)