#(_N1neTh) projectile damage question
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This is my script. I`m trying to create a custom trident, that creates items on hitting block, and healing players when hits them. At the moment the problem is that hitting low-hp player with this trident will kill and instant respawn him in the same place. So i trying to get health & damage comparsion, but cant get <projectile.damage>. Please tell me where i made a
I haven't cleaned the code from the remnants of my experiments yet, don't pay attention to some pointless things
@urban sail
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