#Missle targeting system

5 messages · Page 1 of 1 (latest)

hot dew
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Sometimes missles behave weird, so why don't give us options to change their behavior? As examples:

  1. dumb - missle flies fast, but without correction
  2. accurate - missle is slower, but turns better
mighty palm
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could we set them to fire at spacific parts?

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like choosing whether emps go after thrusters or sheilds

obtuse kestrel
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You can, if you double click on the part you can set it to fire at target and they get a lot more accurate

peak bone
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Could also have a type that is a tracking delay where it launches dumb but then goes to the target