#[not a bug, figured out] Sensor produces invalid blueprint glitch somehow

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unkempt helm
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as far as I can see, the sensor isn't adjacent to invalid parts

heady trout
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too close to the TRL

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it has a 'too close to tall parts' thing same as deck cannons

unkempt helm
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yeah you're right .-. thanks!

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[not a bug, figured out] Sensor produces invalid blueprint glitch somehow

unreal escarp
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Does the sensor also say that sensors can't be placed within 2 tiles of other tall parts?

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If the sensor description omits that clarification, that much sounds unintentional. ๐Ÿ™‚

heady trout
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the sensor doesn't have any restrictions on how close it can be to tall parts