#design contest chat

1 messages · Page 19 of 1

elfin venture
#

i swear why do assignment lines always look different in someone else's screenshot

toxic ocean
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Absolutely starting from scratch, I'm not here to win, I'm here to design zany shippos.

elfin venture
#

oh its an interesting design alright
what's with the rectangular hole in the armour?

tired vapor
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idk

toxic ocean
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I have such a funny idea for that by the way.

elfin venture
#

i think they're a tad thicker? i'm not sure

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all i know is that when i see other people's assignment lines they look wrong

tired vapor
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just load it in and press c lol

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i've got a few graphical mods

raven isle
#

can we only submit one?
I assume yes but im checking

elfin venture
raven isle
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lmao

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so i can submit 3

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ill prob only get one done

elfin venture
#

if by 3 you mean 3 then yes you can submit 3

raven isle
#

to think last time i did this was ladikerfos...

elfin venture
#

and the last time I did this was ruination

toxic ocean
#

I would gladly use my amethyst ship (still unfinished ;-;) for this DC but its slightly over 2mil and resource prices counting would make optimization agonizing.

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I think it's still coming along nicely though, working on it super slowly.

elfin venture
#

jesus christ that is a lot of thrust

raven isle
#

such a long time ago....

vernal lance
#

yay I have an incentive to play the game now

toxic ocean
raven isle
toxic ocean
elfin venture
raven isle
#

i tried making a orbiter but failedd again

elfin venture
raven isle
#

seems i can only make small ones

elfin venture
# raven isle i tried making a orbiter but failedd again
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idk if that works but concrete made an autorbit guide

raven isle
#

no not that

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the ship its self

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i cant make larger ones well

elfin venture
#

either wall or morbiter really

raven isle
#

i mean this one semi workedd

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but was too slow

elfin venture
#

a lot of recent design contest winners - sprinkle of stars, x-calibur, raijin were walls

#

and the built-ins have plenty of morbiters

vernal lance
elfin venture
#

just make sure it can fire diagonally

vernal lance
#

can't even do the ADHD thing of using 2 devices

raven isle
#

well ima try a new idea for this contest

elfin venture
elfin venture
vernal lance
toxic ocean
elfin venture
#

and its the 1st one i set up the orbit myself instead of taking from a ship file

raven isle
#

also how much should a 3 factory dc set up ise...

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i know 2 usess 18-ish

elfin venture
#

i tend to use 3fac with 18 loaders

raven isle
#

so it is hwat i thought

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nice

vernal lance
#

I feel as though some certain someone will revive from death and take 1st place

elfin venture
#

at least we know immaterium is out of the picture

raven isle
#

i feel this user above has a high chance

elfin venture
#

downside being that now immaterium is grading you

raven isle
#

as rednax is always being complimented by saris i swear

vernal lance
elfin venture
#

saris is only one architect out of... what... 7? hold on 0neye, vilda, door, immaterium, saris, hatter, why do i feel like i'm missing someone

elfin venture
vernal lance
#

someone else

elfin venture
elfin venture
elfin venture
vernal lance
#

lmao

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but no not immtrm

elfin venture
#

Meekoz will say "it's meekozing time" and meekoz all over the place

vernal lance
#

there you go

elfin venture
#

tbh that is pretty threatening

vernal lance
#

what if instead of freaky it was meekoz and it started to get meekoz

elfin venture
#

never say that again

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other people to consider showing up are ctrl and greenschicken

small breach
#

this is starting to look like a ctrl ship

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hmmmmmmmm

elfin venture
#

funky

tired vapor
small breach
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don't ask aout the logistics

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i have no idea how it works or whether it works but i don't care also

tired vapor
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@mortal cave do i need to turn off graphical mods for thr glory shot? (bigger missile lights and crew retexture)

elfin venture
#

minor update to overseer again: got rid of the reactor lights cus they were cringe

tired vapor
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like monolith and imperium had a baby

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the paint scheme

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very nice

elfin venture
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the paint scheme is actually shadowed lmao

small breach
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hm it is

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well that's the monolith part of it

elfin venture
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that and the colours and TBs

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imperium is the 2 greys and a colour

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fringe is because this is an asymmetric ship based entirely off of an idiotic idea

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and cabal because the ship's paint is mostly lines

tired vapor
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it's very bricky and has the imperiumy veins i think

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that is why i thought what i though

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thought

elfin venture
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yea i see where you're coming from

small breach
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anyways i finally started using masking for shading

elfin venture
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oooh

small breach
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i'm going to make every other ship hunt this one

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lore wise atleast

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because monolith pays well

elfin venture
small breach
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no

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testing is the last thing i'll ever do in my life

elfin venture
#

its fun watching your artwork fight

small breach
#

i do that in pvp enough already

elfin venture
#

you use all your railfans in pvp?

small breach
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yep

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where else would i use them? it's not like we have bounty hunter in modern

elfin venture
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for testing lmao

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when i make a ship, i build it, test it, paint it, name and description, and then usually test it again against things like design contest winners, my own ships i didn't test, steam workshop ships etc

small breach
elfin venture
#

though the last step is optional

small breach
#

i don't think whether it'll work or not i just use it and see if it does

elfin venture
#

besides it's kinda hard to use this in a pvp match

small breach
elfin venture
#
  • timezones means even less pvp matches available because all the americans are asleep
small breach
#

with the whole 2 16accel railguns thing

small breach
vernal lance
elfin venture
small breach
#

also another thing is i never make ships good enough to win against built ins

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all my ships suck against builtins especially on ai

elfin venture
#

that is the downside of railgs

small breach
vernal lance
#

does your ship fare horrendously without those tractor beams...?

elfin venture
vernal lance
#

tb scales with distance and I feel like the distance you'd normally be at would be having the tbs at an extremely low power

elfin venture
vernal lance
#

unrelated but have you experienced cosmoteer burnout

elfin venture
#

also, far more often they are important because they're keeping enemies away, not because they're keeping kiters close

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whenever the ship gets too close to another the TBs all increase in power from closer range and throw them away from each other, which is good cus the ship has no ram cage

vernal lance
#

how did you remove that relationship with cosmoteer

elfin venture
#

play other video games

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sometimes i also have burnout of a specific faction/style too

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so making ships from other factions or inventing new styles is good

vernal lance
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damn

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haven't passed that stage yet

elfin venture
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i think i first tried out pvp cus i was a bit burnt out with aesthetics

median patio
#

I've made so many ships that I've run out of ideas
Or atleast slowly drip out
Cause I made so many ships newer ships are more unique
That's why I paint once in a a blue moon

small breach
small breach
#

kinda overwhelming how much unfinished stuff i have, what's worse is theyll all probably stay that way for a really long time

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because i don't really care enough to paint them and i get like 10 more better ideas to do every time i finish building or painting a ship

tribal heath
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🥲

spring haven
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Added more missile ammo and a ramcage and unless I find any major flaws, this ship is ready for painting.

mortal cave
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Oh. Nope.

#

A 'Drive' is in the sense that its for collecting ships for the game, and less about competing. A blood drive is an example in which collecting blood takes place.

I pushed for trying it this way, because in previous competitions, really really good ships fell through the cracks, and because any amount if ships can 'win,' that should no longer happen. I'm a bit surprised, but very glad there's been such a positive response thus far.

oak plaza
elfin venture
#

dan

oak plaza
#

Even if I forfeit Master of Design I still can't join...

mortal cave
tired vapor
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alright

oak plaza
mortal cave
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Was 'banned from design events' unclear somehow?

tired vapor
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the thing i named my ship after :D

oak plaza
#

Well the rules did change and if ever I would still wanna clarify myself because I still feel like wrongly banned but I just wanna clarify...

mortal cave
#

Go make a mod that adds every independent ship you wanna make to the game and upload it to steam

oak plaza
#

I don't have the skills for that...
And its no fun to not join DC, that's all...

Sorry for the messages then...

mortal cave
tired vapor
#

dcss

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dungeon crawl stone soup

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unfortuantely it sucks for this run :(

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@median patio nice ship

median patio
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thx

toxic ocean
small breach
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lol

past bramble
#

this might be funny

toxic ocean
small breach
toxic ocean
#

I usually have big front faces to do cool decorative pieces on.

past bramble
#

pink brick is getting into the game one way or another

toxic ocean
tribal heath
small breach
#

it all began when realised i could do what immtrm does with layer 0

toxic ocean
past bramble
#

budget is an issue tho might have to cut down on MRTs

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or EMPs

toxic ocean
tribal heath
past bramble
#

this is alreaedy 1.8m, 200k for FTL + decor is most likely not enough

small breach
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also thank you immtrm for bringing layer 0 to monolith now i have examples to copy

past bramble
#

i wonder if i can go storage

toxic ocean
past bramble
#

im using facts atm

toxic ocean
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Can I ask you kine, why bullet here

past bramble
#

i could save alot off money using storages but idk if that is enough ammo

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idk i haven assign things properly

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im looking at built in contemporaries with DCs ship at these size use factories hmm

toxic ocean
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The fact that the resources are included in the total price kinda sucks.

past bramble
#

but then again the missile sticks....

toxic ocean
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Because frankly, resource price doesn't count in weight classes.

small breach
#

if you did then you saying that would make more sense

toxic ocean
#

I just don't understand the ides of the back facing mines, they'll never fire.

small breach
#

flankers i think

toxic ocean
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AI not smart enough.

small breach
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idk honestly but i had space to fill and extra budget so

toxic ocean
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Also front facing mines, if you ram too quickly they'll do nothing.

small breach
#

good thing i already have an emp and mines factory module

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hahahahhahahahahhaah

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hm hold on

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what if i replaced front mines with emp and turned the back mines sideways

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ai will use them if the enemy tries flanking

toxic ocean
toxic ocean
#

Anyways, I'm doing some general shaping for le volcano ship™️

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How's it so far?

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There will be big CG and big ion in the middle just so my ship can volcano

small breach
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meltdown finally getting a comeback

toxic ocean
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I won't name it Meltdown though.

small breach
#

(if it's not obvious because you said that i'm waiting for you to say what you will name it)

toxic ocean
small breach
#

lemme guess, named after a georgian volcano eruption (if there are any, i mean georgia does have mountains so some of them have to had exploded at one point)

toxic ocean
#

I'm gonna name it In Silico, in honour to that one awesome volcano-themed GD level. https://www.youtube.com/watch?v=EY3tjQuHPYQ

⭐ About The Video (Level) : Can say that... this level is so epic! :3

  • So I play this level again to get the third coin... (idk why did I miss it) xD
  • But I forgot the way to get it and I too lazy for all coins so... No coins in this video... :(
    🔰 Video Information :
    ➚ Game (Version) : Geometry Dash [2.11]
    ➚ Level : In silico by rafer
    ➚ ID : 4...
▶ Play video
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I just really like this name.

small breach
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but cool nonethless, silico is nice name

toxic ocean
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Plus it sounds like Silica.

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By the way, in the volcano barrel there will be both chainguns, ions and a railgun :>

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Will be so hard to fit all those stuff in but I'm up for the challenge.

tired vapor
#

probably my coolest ship name

small breach
toxic ocean
tired vapor
#

the crew names follow a pattern to shottern the information as much as possibe: generally a prefix/suffix system but as tight together as possible, most common suffix is hi and lo, for high priority and low priority respectively

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like ophi would be someone with operator priority in whatever precedes the op of 7 to 9

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but all the ship names are either words i found cool or latin stuff or interesting site names (like pantai remis)

tired vapor
#

raiophinosuperpowloshihicapmed

toxic ocean
#

Any ideas on how to make the upper 8 ions work without shifting them back?

toxic ocean
tired vapor
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yes

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it originally used numbers but i like hi/low/med more

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my crew colors are pretty standardized as well (blue is *always* just loop, green is always caphi or similar, etc)

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and gre/ay is always operator, unconditionally

toxic ocean
# tired vapor

How about the outer ions? They'll not be able to exit the super thin barrel.

tired vapor
#

you could attempt something like this but good luck lol

mortal cave
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I was about to suggest doing that

toxic ocean
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Well I already figured out an alternative, that also allows me to have 2 rails :D

Unfortunately I'll have to rearrange shields

mortal cave
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Having a central 4 prisms that you shoot around is probably going to be your best bet

toxic ocean
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Did something similar anyways.

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Wait a second, I'm just stupid.

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This is so so much better

tired vapor
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btw nick do u have any critiques for my paint, i think i fixed everywhere i found ugly last night but my beholder's eye is very blind

small breach
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i'm not nick but i'd say color scheme could be better

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i mean that's what nick told me all the time

tired vapor
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true

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i want to make red somehow work though

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it's in the name after all

small breach
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you can probably find colors that work with dark red better than magenta(?) ithink

toxic ocean
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Oh screw it, I only have 300K left.

I already sense a great irritance this contest shall cause.

tired vapor
#

@mortal cave just to double check, civilian themed ships are *not* allowed

toxic ocean
tired vapor
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can you circle

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i think it is not really empty

toxic ocean
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Highlight! Highlight!

tired vapor
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oh i see

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true

toxic ocean
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By the way I like the uniquely transitioning scheme, but shouldn't orange go to red to magenta instead of red>orange>magenta?

tired vapor
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also true

deft kayak
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I like the orange directly to magenta fades personally

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Agree that the solid red bits could use highlights though

tired vapor
# toxic ocean Highlight! Highlight!

the problem with highlighting the big red blocks is i only have 2 colors to highlight with, and they both make it look garish the last time i attempted it

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maybe i'll use lights as psuedopaint

toxic ocean
#

Orange>magenta

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Problem is with dark orange

tired vapor
#

i lvoe pink

toxic ocean
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Way better than plain colour

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Just like how niches and windows help plain concrete walls look better.

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By the way are you not concerned about ammo?

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For a 600K ship it sure only has enough ammo to barely defeat 1 ship

lament skiff
#

meekoz still around

tired vapor
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i can only weave balls through each other for so long before the logistics and shape just look awful

lament skiff
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@elfin venture

tired vapor
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better i think

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i think this will be the last version unless i find something big

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and a better glamour

toxic ocean
#

Screew you price limittttt

tired vapor
toxic ocean
# tired vapor

Oh good freakin' luck optimizing 400K off that thing without tarnishing its looks or arsenal.

tired vapor
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400k? wtf

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it says 22k there D:

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all resources??

toxic ocean
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I will have to add more thrusters, crew and aesthetics you know.

tired vapor
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how do you have 400k of resoruces

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what's the current ship look like

toxic ocean
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Looks like THIS so far.

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☠️

tired vapor
#

oh

toxic ocean
#

Not even worth going on.

toxic ocean
#

Just gonna scrap the rails.

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😔

tired vapor
#

lower ion count could make it work

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and less shield

toxic ocean
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Not much of a volcano will it be.

toxic ocean
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I'll have stubby rails for the funny.

tired vapor
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it only needs to be a volcano compared to the player

toxic ocean
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Good point.

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Original draft had 32 ions.

past bramble
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not as fast as i hoped it to be

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only 110

toxic ocean
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The lengths a man will go to optimize 😭

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And it's still 200K plus overbudget.

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This project is a dumpsterfire.

lament skiff
#

The shape is cool tho

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i believe in u

past bramble
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Cut the launchers out

toxic ocean
mortal cave
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Turn some armor into corridors

desert trail
#

well.... i've managed to make a 1.9ish M, mine orbiter. its not done yet and i still need to paint it. but it obliterates most of the ships ive put it aganst so thats one thing its got going for it....

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just need to make it look nicer....

bronze citrus
#

looks evil

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im taking it upon myself to create new player ganking ships i think

desert trail
#

semi related side note, watching a ship fly into like 30 mines and lose half its armor in 30 seconds is epic

bronze citrus
#

first on the list is a low cost mine+railkite

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mines are so satisfying

desert trail
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yep

bronze citrus
#

basically the idea will be that new players struggle most with:

  1. making fast ships in the earlygame
  2. ships with sufficient defense/offense

so my ships will all exploit these weaknesses somehow and teach new players better habits

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one will def be a low cost railkite with mines since nothing like that exists afaik

desert trail
#

when you get angry mesages asking who bult this ship you know its working

bronze citrus
#

mhm

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maybe a morbiter as a second ship

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to punish ships with poor defense/offense

wispy vigil
#

easy solution, get a player to use a railfan against that new guy

bronze citrus
#

aaaaand a high cost cg+dc rammer for the most expensive slot methinks

bronze citrus
tribal heath
desert trail
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yup

bronze citrus
#

ok, low cost railkites just dont really work

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i see

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maybe just a low cost missile/mine kite then

lament skiff
tired vapor
toxic ocean
tired vapor
#

they add logistic strain under optimal conditions agony

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like the optimal erless is more logistically easy and crew unintensive than the optimal er design

toxic ocean
#

Less things for crew to power.

tired vapor
#

that is part of the reason why it is bad

small breach
lament skiff
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That’s actually a funi idea

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can you make a railfan based off me KikuriSipSake

tired vapor
#

concretefan

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2 short rails in a brick of armor

lament skiff
#

KikuriLaugh perfect

small breach
#

third fan in this dc will be the concrete fan

bronze citrus
#

basic idea for first ship

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bit heavy on the armor for a kite but its not a pure kite and it has tbs so its probably good to be a bit heavier anyway

inner basalt
#

@mortal cave Roseship had made a Quartz with light.Looks very good I think!Can we replace the current version with this version?#ships message

#

The original author's permission has been sought

inner basalt
#

Really want to improve Isis to take part in the contest,but have no idea...

lament skiff
#

Paintwise or mechanically

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Or both

elfin venture
# lament skiff <@739040080793960498>

yea i remembered that ship while naming it, but your overseer isn't in the game so its fine
the tractor beam beam™️ is not winning that fight lol

lament skiff
#

well yeah it's at a 1 mil cost deficit lol

elfin venture
#

damn is your overseer that big? i thought it was like 1.4mil for some reason lmao

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im still wondering if i can get a better name for the tractor beam beam because "tractor beam beam" is funny but not a good name

lament skiff
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im confused is it called overseer or tractor beam beam

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and yea mine is a little over 2m

elfin venture
lament skiff
#

o

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aside from talking to me i doubt anyone will think of mine

elfin venture
#

that's whhy im not bothered about our ships having the same name

lament skiff
#

ye

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im not either i just thought it was funny how the ships are very similar and u named it the same

bronze citrus
#

is there a way to set up the ai to use mines better

lament skiff
#

how are you using the mines

bronze citrus
#

on a kiter

lament skiff
#

uhh

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not really tbh

bronze citrus
#

rip

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ig theyll work as a contingency still

lament skiff
#

its hard cause if the enemy is slower than you then you're just gonna sit outside of mine range and if they're faster they'll probably just ram into you maybe taking one mine salvo at best

bronze citrus
#

the good thing is its using push tb

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so basically immune to most rammers, itll stay at a decent distance

lament skiff
#

that miiight work

bronze citrus
#

i wonder what the most annoying low cost ship type is. in my playthroughs what usually gets me these days are cg ships and some of the cabal kiters

lament skiff
#

this is the most annoying ship i have 500k or below

bronze citrus
#

missile kite lol, makes sense

lament skiff
#

its annoying because it doesnt even do much damage its just very hard to kill

bronze citrus
#

maybe i should just make 3 missile kites and call it a day

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at varying cost ranges

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nah thats not interesting

lament skiff
#

lol

bronze citrus
#

i think all my ships are going to try to impart some lesson on newer players

lament skiff
#

good

bronze citrus
#

the tb missile kite is that outthrusting them is not the only counter to kites (since you p much cant)

lament skiff
#

correct thought process

bronze citrus
#

since that seems like a common complaint

lament skiff
#

idk how you can do it in only 2m but it seems the most complained about ship in recent memory is augustus

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so i think new players might hate the giga he spam

bronze citrus
#

hmmm...

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my tb kite is already giga he spam but i could do another fine since itll be distinct enough

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but thats not particularly interesting, i also dont think those ships are too interesting to fight

mortal cave
#

Be careful to not make your ship soulless Yuuki 😛

bronze citrus
#

the newer ships grown on me, ive found it pretty fun to roflstomp max difficulty career with pvp ships and they provide a challenge

flint abyss
#

wait, we have to give them a soul ?
well, tbh, making ships do drain my soul. i guess that's what happening

bronze citrus
#

oh, a nuke ship, i have to make a nuke ship

lament skiff
#

^

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The ship im trying to make im heavily considering nukes

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Aesthetically they dont match the idea but spiritually they do

tired vapor
elfin venture
lament skiff
#

i think some people assume pvp-esque ships are automatically soulless

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But i dont think there’s anything you cant give soul with paint

elfin venture
#

pvp definitely has the most "soulless" charges thrown at it

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the imperial cannonwalls Sharpshinned, Rain Crow, and Cooper Hawk were incredibly soulless with very little distuingishing them
Saris redid their paintwork entirely, added EMPs to sharpshinned, and gave them all descriptions to fix that

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though cooper hawk is still kinda soulless imo

lament skiff
#

Which is which?

elfin venture
lament skiff
#

i recognize them i just dont remember their names

elfin venture
#

well i already said sharpshinned has EMPs, while the others don't

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so which of the other two feels more soulless?

lament skiff
#

Smaller one imo

elfin venture
lament skiff
#

Ye

elfin venture
#

yep

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top right is cooper hawk and my least favourite
it has no EMPs, and it doesn't have the unique brightly lit cannons

lament skiff
#

The big glowing red face is very iconic

tired vapor
lament skiff
#

What is ball weaving

elfin venture
#

that is the most tangible definition of soulless - a ship with almost no defining features

tired vapor
#

the turret hitboxes

elfin venture
elfin venture
lament skiff
#

Isn’t that what you always do with those or am i missing something

tired vapor
elfin venture
#

small Imperium and Monolith ships are also the best examples of "soulless"

tired vapor
#

s

tired vapor
lament skiff
#

Oh so its just pvp slang for tight barrel

elfin venture
#

Falconet and Fantail are almost identical ships - even their reactor, cockpit, and hyperdrives are in the same general layout, the only difference is the armour and thrust

tired vapor
#

well that is because their layout is similar

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i think they're all relatively distinct to dissect in combat

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(even though you almost never see tiny imperium :(

elfin venture
#

oh i forgot another triangular small laser ship

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and this one is literally just erponis but with a small laser instead of a disruptor

spring haven
#

I think I've figured out a paint scheme for this contest.(The ship is just for testing colors.)

elfin venture
#

similar to the nuke ships, but at least the nukeboats are a bit less common and more varied

tired vapor
elfin venture
#

i would not do that

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i'd strip all the weapons first
there's too much frontal armour to make it worthwhile going for the reactor

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and for 4 of them, i'd try to kill the cr, the rest, the reactor since the CR is directly behind it

tired vapor
#

i would definitely do weapons/thrust for all of them

#

anyways, i do not really see how the designs are soulless other than "their guns are in similar places"

elfin venture
#

I am not surprised - you are a pvp ship maker first and foremost

#

when building aesthetically differentiating between the ships is far more important

#

these ships are the built-ins I test against the least and remember the least, because they're all effectively the same

lament skiff
#

imo almost all ships below 150k are soulless regardless of faction

#

just not much you can do at that size

elfin venture
#

to some extent yes, it's much harder to give them personality, though still very doable

#

fringe has the most character in its tiny ships

tired vapor
elfin venture
#

the Imperial ones are restrained by a need to be capable in combat which results in them all being built the same with the same tactics

#

doing the same thing will work against literally all of them

tired vapor
elfin venture
#

...so?

#

they can still require you to do different things

#

especially if you're not a PVP shipbuilder that knows exactly how to beat everything

tired vapor
#

yes, you press h and then r at it and target the 2 backmost thrust

#

true

elfin venture
tired vapor
#

which is duster

#

i forget

elfin venture
#

it's much harder to use the same approach against every single fringe ship with the same amount of success, compared to Imperium

#

some of them you can also clearly see where they got the idea from beyond "i'm going to make a small faction ship"

tired vapor
#

imo ship difficulty is monolith > cabal > fringe > monolith for larger ship sizes, and cabal > imperium = monolith > fringe for the tiny ones

tired vapor
#

beautiful

lament skiff
#

L + ball weaved + soul

tired vapor
#

clearly ball weaving is what gives ship soul

elfin venture
#

it's a unique characteristic

#

so ye

#

there's a lot of ways to give ships soul

#

maybe a good measure of "soulfulness" is how easily you can differentiate the ship from others without using its name or a picture of it

#

if you say "that ship with the nuke behind the cannon" it's p. obvious it's backup

lament skiff
#

Could be the bigger ones

elfin venture
#

if you say "that tiny imperium ship with the two lasers" that could be Fantail or Falconet or potentially even the hybrid ones like longspur since that also has two lasers

elfin venture
tired vapor
lament skiff
#

It’s impossible to define imo it’s just a feeling

elfin venture
lament skiff
#

Cause i feel like on paper the on- series is soulless but they still feel soulful to me

inner basalt
#

Have finished the core part...I'm planing to refer to Solar Flare,But the theme is water

#

Paint like that(my old work)

elfin venture
# elfin venture fanged fighter or horsefly

which you can also refine to "that fringe ship with no armour" and "that little scrappy 2 laser sihp"
differentiating between Falconet and Fantail...
"that diag small Imperium ship with 2 lasers" - nope could be either

elfin venture
#

suppressor and successor are also interesting because they're pretty soulless alone but get a bit of personality together

lament skiff
#

Long monolith ship with no unique features, uses solely HE

elfin venture
#

using solely HE is a unique feature, when all the other ships at the same price don't

#

plus, they're basically the quintessential missileboats

#

like how fion is the quintessential ion rammer

lament skiff
#

I dont remember for all the smaller ones but onager has other pure he at its size

#

At least one

#

(Mjolnir)

elfin venture
#

onager also has the funny ions

#

but yea it does have a lot of other HE stuff at its size - mjolnir, enforcer, guardian
It'd definitely be soulless if not for those ions which barely save it

#

mono defs struggles the most with having soul

#

with Imperium each architect has a very distinct style, it's a bit less noticeable for monolith

mortal cave
#

I said the soul thing as a joke and its still frankly asinine to try and retroactively quantify nonsense that was based upon a rage fueled rant and nothing more

elfin venture
#

i have no idea what rage fueled rant you're talking about

mortal cave
#

The origin of the soullessness term came from someone who was extremely tilted at the time and spent half of the post being insulting

elfin venture
#

i didn't know that

mortal cave
#

Soulless is about as personal as they could come up with I imagine

elfin venture
#

perhaps, then, another name for what i'm describing would be "boring"

mortal cave
#

At least thats clearer

lament skiff
#

soulfulness is a completely subjective term but I think as we are all here playing the same game our souls are at least partially in tune

mortal cave
#

Nonetheless I contest the criticisms you levy against the Imperium cannonwalls- I barely changed them from what they were, and claiming their pvp shape is an issue remains subjective

lament skiff
#

it’s all subjective, I personally don’t have a problem with them, but the red glowy one is at least more recognizable than the other two

elfin venture
#

yea rain crow is defs the most memorable thanks to the glowing cannons
and at least sharpshinned has EMPs to distinguish it from the others

mortal cave
#

I personally can distinguish them as well

  • Cooperhawk has the twin fangs and splayed wings
  • Rain Crow has the central hole and brightly lit cannons
  • Sharpshinned has EMPs

If anything I'd be more inclined to be picking on sharp shinned

#

But I digress. Have you a rebuttal? I'm very interested in what you have to say

lament skiff
#

rebuttal to what exactly

mortal cave
#

My points, etc

elfin venture
# mortal cave But I digress. Have you a rebuttal? I'm very interested in what you have to say

I can also tell them apart pretty easily, though oddly i tend to forget about Cooper Hawk's fangs - probably because rain crow was already memorable and i was surprised when I saw Sharpshinned's added EMPs
I suppose to me it feels like there's one too many? they're all in the same 200-300k price range, with two of them in the same tier
I don't have particular attachment to any of them, I just thought of Sharpshinned's EMPs before Cooper Hawk's fangs

lament skiff
#

the EMPs are a difference but not immediately noticeable as they are only two and small. I dont think ‘Sharpshinned’ and think ‘oh yeah that cannonwall with EMPs’ and with that the only immediately noticeable difference between it and cooperhawk to me is the little fangs

elfin venture
#

before the EMPs i thought "that cannonwall with SCs)
i think i was sorting by newest to look at all the recently added ships, saw sharpshinned up there, and was surprised to notice the EMPs

tired vapor
elfin venture
#

oh right nettlesome aka the Wide Boi

tired vapor
elfin venture
#

we got Best Ship in the Game™️, Wide Boi, and Scrappy Boi

lament skiff
#

Interesting

tired vapor
#

i would hope so

lament skiff
#

Oof

#

Im going to put so much effort into this paint simply to teach new players fear

tired vapor
#

yipee

elfin venture
#

the independents should be terrifying

#

overseer (mine) isn't that scary tbh, but it's hard to kill, an orbiter, and primary intended to mess with players using direct control or using RTS well

#

smaller ships are completely incapable of approaching it

lament skiff
#

Usually in these contests I try to make ships that invoke awe

#

But this ship will hopefully invoke terror and dread

elfin venture
#

i feel like from the perspective of a career player X-Calibur invokes confusion and fear because of it

#

sure its scary when you can see the giant death beam or something

#

but it's even scarier when you see a ship that looks incredibly weirdly designed to the point where it's barely recognizable as a ship, yet still belongs to the powerful Independent group of enemies

tired vapor
#

as a not new career player the worse things are when the explosive kills are the quik ones, there is exposed thrust and weaponry but destroying it takes so long that it's no longer worth taking damage to maximize salvage, and when things can always shoot you

#

not being able to ram is annoying too

elfin venture
#

remember, when designing for a contest, make design choices that a) look cool b) make people complain about this bs

#

i want someone to complain about overseer denying them any movement

lament skiff
#

it was a unanimous no from the architects

tired vapor
#

mmmm idk whether to make a 200k run ender or a 1m-2m big project murderizer

lament skiff
#

former imo

tired vapor
#

don't want to be done in 3 days though

#

actually ig i should, i have other cosmoteer stuff to do as well

lament skiff
#

You can spend the rest of the month inproving the paint

elfin venture
#

i mean it is extremely fragile and relies a lot on how the AI aims

#

i think for my next DC ship i'll do a splitter

#

maybe with frontal LS and ion reactors, and when those are blown up, individual DC ships connected to them can split off and attack

lament skiff
#

i have been considering ideas like that but i imagine they wouldn’t be approved

lament skiff
#

idk seems like something the archs wouldn’t go for

elfin venture
#

let me check what they've previous approved

bronze citrus
#

some ships are already soft splitters

elfin venture
#

most previous ships that haven't been approved:
-X-Calibur - Relies on AI sucking + some architects didn't like the shape
-Etch - it has only PD
-Omnipresence - it's too close to Cabal and has some issues, like airlock operators
-Chainbound - Looks competitive and generally doesn't look nice enough
-Mister Rock and Missus Ket - appearance issues only

  • Empyrean Augur - barely a combat ship
elfin venture
#

as long as i don't do something blatantly obvious and ugly i should be able to do this swarm-releasing ship just fine

#

also, each swarmer will have a single DC as its weapon, so the ship can fight just fine without being split at all

lament skiff
#

well

mortal cave
#

Can you link or post those ships, just out of curiousity and for sake of other people reading?

lament skiff
#

tbf I was imagining something like Odd Machine when you said that

#

which even with good paint i dont think would ever be approved

elfin venture
lament skiff
elfin venture
#

from left to right, top to bottom

elfin venture
mortal cave
#

Ah yes I recall now

elfin venture
#

anyways since Banshee exists im pretty sure a splitter has at least a decent chance of getting approved

tired vapor
#

banshee is very nice to pilot

#

probably my favorite faction built in to pilot (fringe though :vomit:)

bronze citrus
#

p sure fringe has a lot of soft splitters

#

just like launchers and stuff in the middle to make them very easy to split

tired vapor
#

@lusty ruin you need to have a .ship file (the location is in the pins of #ships)

elfin venture
#

Is this... approvable? will the architects have a problem with this splitting setup?

#

@mortal cave

mortal cave
#

I think you should hide it better for sure, and just generally give it more aesthetics. There isn't a lot of very superfluous material

elfin venture
#

understood
it's kinda hard to do so, since there's quite a lot of structure added to hold them all to one spot
though i can test and see if i can get away with connecting them to the flak

#

plus, if i add too much armour or corridor, the squibs will be effectively immobile

lusty ruin
#

Some of these ships this time around are nuts

#

oh wait im looking at the previous one

#

seraphim supreme and monarch of the stars are nuts

lament skiff
#

lol

#

yeah true

elfin venture
#

if necessary i can add stuff to the far sides, i'm just hesitant on doing that since it'll make it harder for the outer DC ships to get out (and thus a bit harder for all of them)

mortal cave
#

That does look better yes

elfin venture
#

Just aded even more

#

i noticed it was quite weak to HE

#

now the hard part is going to be painting the most fringe thing ever in a not fringe way

#

on the bright side its performance is alright, and more importantly, very fun

inner basalt
#

=n=Though I love the fact that this thing can use three weapons in one gun barrel at once... But it's not strong enough......

elfin venture
#

ah the omnibarrel, my favourite

lament skiff
#

rails probably need to be longer cause with short rails between prisms the projectiles will often smack prisms when turning but faster projectile speed helps prevent it

elfin venture
#

ok now finalized
does anyone have any idea how to paint this thing without it being fringe lmao

lament skiff
#

could be anything tbh

#

Im sure you can reshape the frontal armor

tired vapor
inner basalt
elfin venture
inner basalt
#

Sure. Can we count it as a collaboration work?

inner basalt
lament skiff
tired vapor
elfin venture
# lament skiff Why? You can paint them however you want

There needs to be holes in the armour for the minions to be released properly (explosive charges are banned on built-in combat ships)
if there's holes in the armour everywhere else as well, it's less obvious that the ship is built around releasing the minions in groups

#

i am considering doing a sort of skeletal paint for this one tbh

#

necromancy

lament skiff
#

trying to fine-tune barrel length and width, this is about as long as i can get it while keeping it two-wide, think it would be better to make it 1 wider and like 4ish longer?

elfin venture
#

could use a lot of principles from lanius fringe when doing that too, and would probably use blueish-purple along with the bone-white

lament skiff
elfin venture
lament skiff
#

yeah im jus saying little random holes =/= fringe

elfin venture
inner basalt
lament skiff
#

out of the 4 built ins factions, sure, but theres no reason an independent cant have those things but be painted differently

inner basalt
elfin venture
#

that is what i am going to do

lament skiff
inner basalt
#

Got it thanks

lament skiff
#

per ship

elfin venture
#

Air helping someone with optimization does not count as a collab

tired vapor
lament skiff
#

no

#

you can collab with someone on just one ship

inner basalt
#

But still thanks for your advice!

lament skiff
elfin venture
lament skiff
#

i did this

#

shooould be the best option i think

elfin venture
#

looks like

lament skiff
#

i dont think either way will help win against ion doom rays

elfin venture
#

for that you rely on boolet

#

nothing outsmarts boolet

lament skiff
#

6 cg’s should hopefully be enough to beat da doom rays

lament skiff
#

ehehehe

elfin venture
#

wtf is that side cg placement

#

cant' even shoot forwards

lament skiff
#

its not supposed to

#

its for eliminating orbiting or flanking enemies

bronze citrus
bronze citrus
#

cause the ai cant maneuver very well with pure mrt omnithrust

lament skiff
#

i forgor the reverse thrust

bronze citrus
#

oh...

#

thats gonna be fun to fit into that ship

lament skiff
#

its gonna go right next to the shields

#

should be fine…

bronze citrus
#

iirc one of the soft guidelines is normal forward thrust too

#

might be mistaken though

lament skiff
#

probably

#

this things gonna get changed a fair bit anyways

#

this is just the rough draft

bronze citrus
#

i might have to make a cg rammer too

lament skiff
#

this thing is at 1,996,000 and I still need to fit hyperdrives, reverse thrust, and pd at the very least

bronze citrus
#

oh no

#

well youve got plenty of armor to cut at least

lament skiff
#

so it will go through revisions for sure

#

Im trying not to

#

emancipator just cut through its entire face while testing

bronze citrus
#

understandable

lament skiff
#

might reduce it to 4 cg in center and 1 on each side

#

dunno if that will be enough firepower tho

bronze citrus
#

i would cut the side cg first

#

cutting 1 side cg should let you afford most of what you need

lament skiff
#

im not confident a single cg can cut through the shields many orbiters will have

#

but maybe will be fine with the emps

bronze citrus
#

hmm

#

well if ur ship gets orbited to that extent i think ur pretty screwed anyways

#

mrts have zero redundancy

#

one of the prices you pay for insane thrust

lament skiff
#

well my main goal was to make a ship that can handle a rammer, orbiter, or kite

#

aka anything i guess

#

110 top speed and emps for kites, thicc face + nukes + cg barrel to win rams, side cg for orbiters

bronze citrus
lament skiff
#

yeah thonkers

#

Well to explain more accurately, i devised a system in my head to numerize offense, defense, and maneuverability

#

a perfect 10 in offense would mean no combinations of defenses and maneuvering will allow an enemy to survive for more than a minute or two

#

and that is the goal

elfin venture
elfin venture
lament skiff
#

are you asking what it does or is there a benefit as opposed to dual fire

elfin venture
#

the minions on this ship have extremely low-budget DC factory setups with 12 loaders and 2 factories

elfin venture
lament skiff
#

hmmm

#

The only thing I can think of is it would help slip past flaks

#

but there are too many downsides to make it worth

#

even if there’s something im missing

elfin venture
#

testing it, it seems that the alternating fire has better sustain?

lament skiff
#

yeah i guess it would

elfin venture
lament skiff
#

crew needs to load both guns with dual fire but they’ll fire with only one loaded on alternating

#

and the ammo drains more smoothly instead of in bursts

elfin venture
#

this ship frequently ends up in positions where what matters is shooting now, not shooting hard

#

so i think i'll use alternating

#

i don't think i've ever actually made a ship with alternating fire DCs before

lament skiff
#

I think best use case is probably big crew deficiency

elfin venture
#

well that's what i have lmao

#

12 loaders/dc and 2 facs, with no additional crew available

lament skiff
#

12 loaders including operators?

elfin venture
#

this is because a ship with 2 LRs, an MR, and 6 SRs costs money

elfin venture
#

their sustain is quite bad

lament skiff
#

so 16 total crew per dc?

elfin venture
#

yes

#

by pvp standards not that much

lament skiff
#

thonkers that should be able to full sustain the guns for a few minutes

#

18 crew is indefinite full sustain

elfin venture
lament skiff
#

oh

#

why are ur factories rotated like that

#

that’s probably the issue

elfin venture
#

so ammo is close

#

and i cna't have both ammo and sulfure close because then the factories cannot be accessed

#

so flip all the facs?

lament skiff
#

you can have the sulfur attached to storage and bullets attached to gun

#

crew will only have to walk further for power

mortal cave
#

I really appreciate this ship being "what if we poorly glued 6 sprockets to an ion array"

#

I'm excited to see how it turns out

elfin venture
#

the concept also gives me a lot of naming options

bronze citrus
lament skiff
elfin venture
#

ideally one that makes sense both for the main ship and the minions would be nice, since something like "overlord" fits well for the main ship, but a sprocketoid being called overlord makes no sense

elfin venture
# lament skiff

if both factories are rotated like that there's literally no way to access them

lament skiff
#

just move your fe

elfin venture
#

i am considering Collector, Summoner, and Necromancer

mortal cave
#

Legion, Army of One, One for All?

elfin venture
elfin venture
#

One Man Army maybe

lament skiff
#

either way they dont need power that often

#

the facs are not power hungry

#

just have crew walk through left fac to get to right

#

'Boneraiser'

mortal cave
#

I think that one's gonna be a pass

elfin venture
#

i was planning to give this a skeletal paintjob, that's why concrete suggested that

#

but yea it's not great

#

i think Legion is a great one

mortal cave
#

Legion is a bit cliche, but at least its not a stark euphemism

elfin venture
#

well Legion works for both the main ship and the minions

lament skiff
#

i plead the 5th

elfin venture
#

im not in the US

#

i dont even know what the 5th is

lament skiff
#

it means you were too mentally unwell to consider the consequences of your actions

#

therefore no go to jail

mortal cave
#

The 5th is a clause that permits you to not incriminate yourself

#

Pleading the fifth means that they know what the issue is, but will not elaborate as it would be evidence against themself

lament skiff
#

oh im thinking of pleading insanity

#

same thing

elfin venture
lament skiff
#

yeah

elfin venture
#

they do end up a bit lopsided but that shouldn't be that big a deal

#

hopefully

lament skiff
#

gives em character

mortal cave
#

"...Nor shall be compelled in any criminal case to be a witness against himself..."
^ The important part

Anyway, I do really like the scrappy look, but you may want to maybe make it look extremely uniform so as to give the impression of a professional, as scrappy doesn't work? Or you could just wait for a faction tournament to submit [Legion]

elfin venture
lament skiff
#

can never have too much character

#

also just had a funny idea, could give each sprocket a name

elfin venture
lament skiff
#

i know it wouldnt work functionally but u can put em in the desc

elfin venture
lament skiff
#

Joe, Bob, Mark, Jenny, Sarah, Gortox the Unholy One

elfin venture
lament skiff
#

good idea

elfin venture
#

could take a little inspiration from your red rum paintscheme concrete

#

also, even with the updated factory logistics (which do perform a lot better without much extra cost) alternating fire still seems to sustain slightly better

lament skiff
#

probs my most relevant ships for inspo

#

also tip for coloring bones, basically make them light grey but as yellow as you can before your brain registers it as yellow

elfin venture
#

the original version of the paintscheme, which was made before this ship, had piss yellow bones to represent ichor, but it didn't work well at all so i changed it to this

lament skiff
#

i like your flesh style

elfin venture
#

i could potentially do a flesh ship for the contest

#

my 1st ship is almost certainly Overseer
my 2nd, this summoner ship

lament skiff
#

i mean, what do you plan to do for this one

#

cant have all 4 layers dedicated to bone colors right

elfin venture
lament skiff
#

ah so like magic + bones instead of flesh + bones

elfin venture
#

yes

#

lore and appearance wise this ship was made by human hands

#

probably slightly insane human hands

#

i was also considering the name Collector or The Collector

lament skiff
#

the collector is a dope name

elfin venture
#

Collector's Effigy could work, as that fits for the main ship and the minions

lament skiff
#

i like the other two more

#

collectors effigy doesnt inspire enough fear imo

elfin venture
#

the main thing im concerned about is making the name work for the sprocketoids as well

#

i think, if i do this ship justic, collector's effigy will be scary enough

#

also, fun fact: the ship is only slightly above 1.6mil, making it fit perfectly into a preexisting tier cost-wise

lament skiff
#

maybe just add an s

#

The Collectors

elfin venture
#

eh that feels weird

#

what if it was the Collector's?

lament skiff
#

the collector’s what

elfin venture
#

ship

#

i still think Collector's Effigy might be best
or Collector's Gallery

lament skiff
#

the collection?

elfin venture
#

the collection works

lament skiff
#

or just collection

#

Collection or The Collection both feel ominous

elfin venture
#

"oh look! a new addition to my collection" attacks

lament skiff
#

Custom hail messages would be so sick tbh

elfin venture
#

it probably wouldn't be feasible but it would be epic if there was a custom hail for releasing the collection

lament skiff
#

I am such an edgelord zamn I literally thought of a hundred edgy catchphrases when you said that

lament skiff
elfin venture
#

what if superconductor had custom hails

#

i imagine all of them would include a bit of text saying the ship's tesla coils are charging up

#

with its "defeat" hail being that they're ready to fire

#

so the ship never finishes "charging"

lament skiff
#

lol that’s funny

elfin venture
#

the flesh ship "hails" would be hisses and screenches

#

false relay would deliberately not have an opening combat message

#

there could probably be separate hail message librariesfor the following:

  • most independents
  • faction combat ships
    -faction battlecruisers and flagships (gets special hail messages)
    -faction civilian ships
    -faction stations
lament skiff
#

yeah

#

we can dream

median patio
lament skiff
#

v2, about 400k saved although less guns hurts a lot

#

i need sleep but i think if i combine them I will be closer to the goal

#

Also I spent a whole hour just optimizing the engines

small breach
#

anyways for the second submission imma do something special

#

a fringe-ish zombie railfan, and record a video of it killing built ins and turning them to railfans to help it kill more people

median patio
#

i have a better idea for this ship

#

crystals

#

but real

small breach
elfin venture
#

what is this, the halloween design contest?

elfin venture
lament skiff
#

its just a test so armor isnt shaped

elfin venture
#

ah

#

looks p. strong

lament skiff
#

Also it has more non mrt thrust than v1 💀

#

ultimately this version is worse even considering the lower price point

elfin venture
#

how much does it cost?

lament skiff
#

1.6m

elfin venture
#

hey i have a ship you can test it against

lament skiff
#

i saved a lot of money on the thrust thanks to switching from 4 medium to 1 large lmao

elfin venture
#

i remember thinking that was weird

lament skiff
#

Yeah its a really easy setup tho

#

er-med-er, slap mrt on both sides and go

elfin venture
#

if i wanted thrust to be easy i would not use MRTs

lament skiff
#

Tbh it’s easier using mrt’s than huges to propel a ship that size to 110 m/s

elfin venture
#

Tbh it's easier to just not go that fast

#

but i know what you're trying to do

lament skiff
#

the one thing I need to figure out is where to put the nukes

#

the current placement seems kinda sucky

elfin venture
lament skiff
#

im in bed already i’ll be able to tmrw after work

median patio
elfin venture
slow axle
#

dies

#

Summit gradient was that good now everyone is copying it

elfin venture
#

i'm not yea a lot of people are doing that

median patio
#

I'll see if I can make it more crystal like

small breach
#

well i copied it before activate windows so i get to say i was the first to copy snow gradient from nick

elfin venture
#

i feel obligated to copy snow gradient now

slow axle
#

Anyhow that getting off topic

small breach
small breach
#

damn, to fit a sensor i have to be 4% more efficient than i need to be

elfin venture
small breach
#

?

#

i'm just gonna hope nobody notices the efficiency corridor

elfin venture
#

wait hold on a sec

small breach
#

was just joking but it is in the doc

small breach
elfin venture
small breach
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ye

tired vapor
small breach
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probs last time i ask, anything to improve paintwise?

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oh wait i didn't bump resolution did i

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hold on

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i did but whatever here is 400% res

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i don't want to know what i did good i just want to know what i did badly

tired vapor
small breach
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good, that means it worked

elfin venture
small breach
elfin venture
small breach
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well too late i already changed up the middle of the rails, i don't think i'll change up the white structural support much because it's kinda the main thing of the ship

small breach
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anyways with sadekivi done, i have no idea what to do for the zombie railfan

tired vapor
lament skiff
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ball weaver

toxic ocean
tired vapor
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oops i forgot reverse

lament skiff
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epic

past bramble
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do we need reverse?

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since there is magic omni thrust

wispy vigil
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monothrust all the way

lament skiff
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Yes ai goes cringe mode without some

mortal cave
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You probably might need more but whatever

tired vapor
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@mortal cave is there going to be a walt's pick

tired vapor
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paint wip but i need a name

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also updated all my ships (again)

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333,666 exactly for agrihand

desert trail
toxic ocean
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Hyperdrive on right ship.

tired vapor
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ai will stop to do ftl

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@mortal cave is this ok?

mortal cave
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I'll provide an example of what that means:

If a laser exists, the crew should be able to draw a line from the laser to a reactor

tired vapor
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yes, but is it ok for ftl specifically? as crew will never be left behind by ai usage of ftl

mortal cave
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I'm gonna say no

tired vapor
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why not tohugh

lament skiff
tired vapor
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in most cases, the crew would just get left behind

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however, for ftl specifically, they will not, as the ai is incapable of scheduling a jump and moving at the same time

novel coyote
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nothing is assigned to the hyperdrive btw

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also crew are left behind when it jumps

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well depending on how many are assigned to it ig

lament skiff
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Crew dont need to be assigned to it iirc

novel coyote
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the reactor does

lament skiff
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Dont think so either

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ai usually only jumps once iirc

novel coyote
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Im in game testing it rn, it does

lament skiff
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you’re piloting it yourself

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we’re talking about the enemies that spawn into career

novel coyote
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why is it different?

lament skiff
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Because the AI doesn’t leave the system

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It jumps in then stays there, they don’t jump a second time

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That’s why built ins dont have hyperium storage

novel coyote
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how does that work then

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will they just do that even if they're not tchnically capable of performing a hyperjump normally?

lament skiff
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well they have to be capable of performing one jump

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not two

novel coyote
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ships should be able to perform a hyperjump when controlled by the player too though just in case someone decides to build it in their run, right?

bronze citrus
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the hyperdrives still have to be functional im pretty sure just for forward compatibility and general gameplay reasons

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yes that too

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career ships should always still function when player controlled

novel coyote
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Agrihand as it is now will not make a jump

lament skiff
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Idk

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When i make ships i literally just slap hyperdrives to get to 20% or higher and put doors on them

tired vapor
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oops i forgot to assign the reactor

novel coyote
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anyway I made this little guy

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and I think I'll submit this

lament skiff
flint abyss
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i need to make ships T.T i'll start tomorrow i guess