Part of replayability are the randomizations that come between every game round. Currently decisions and player-made choices are mostly limited to which sectors are being selected, and which ships the player chooses to engage. It’d be nice to have more factors that the player can or can’t control (ie weapon/ship modifiers, and randomized events), and force the player to fight through differing conditions. Probably would throw meta in a loop, but it’d be nice to have more varying gameplay for sure.
As to what specific variations we do have, I’d love to have that discussion with you guys. Cheers!