ideas-and-feedback
Battle Environment ideas
Idea
Area of Effect should not be able to go through shields
Balance
Suggestion: New Shield Overload Mode
Idea
Long range warfare
Idea
Cockpit Alternator
Idea
Exploding Bridge consoles
Idea
Freeze missiles
Idea
cosmoteer battlepass and 500 DLC's each unlocking only one feature
Balance
Idea
Wedge armour resizing
Idea
Opaque & Translucent Paint
Quality of Life
Idea
choice for overclocked small and medium reactor
Balance
Overclocked Small and Medium reactor power storage excessively high
Balance
use mouse targeting for missile launchers
Idea
Add an option that can modify the generation of ships
Quality of Life
Idea
Using the Sun as a Weapon
Idea
Ai modes
Quality of Life
Idea
Separate crew roles when not in combat.
Quality of Life
Idea
New type of turret based on nebulas clouds
Idea
RTS Commands in Single Player and Multiplayer Modes
Quality of Life
Idea
Larger "storage pods" in career
Quality of Life
auto-scrap debris/junk blocking construction
Quality of Life
New paint decal
Quality of Life
Separate 2 options
Quality of Life
Walt of the day
Quality of Life
Idea
A new 'I hate' option
Quality of Life
Petition to Allow Multiplayer Mid-Game Joining
Quality of Life
cluster missile/bomb
Idea
New Mines
Idea
Lock Favorite Decals - Saris
Quality of Life
Idea
Nebula pumps
Idea
Extraction from Hazardous Area Mission
Idea
nerd language
Other
Idea
pre-aiming deck cannons
Quality of Life
Idea
Just Another Fighter Suggestion
Idea
Double radiator
Quality of Life
Stabilizers
Idea
adjustable weight
Quality of Life
Idea
Swarm weapons for future carriers update.
Idea
Smoke weapons
Idea
Space Shotgun
Balance
Idea
Increase or remove station storage limits for trading
Idea
tracer rounds
Quality of Life
Idea
Macrons
Idea
Allow all weapon to be aimed like prisms/CG
Quality of Life
overclocked laser gets weird buff based on core heat
Idea
a different idea for boss ships
Idea
Normal Flak Mode Has No Advantage Over Overload
Balance
hero ships
Idea
nonsense-magnetism of railgun shots
Balance
Idea
Heat Exchanger mode -- close and far
Balance