#Lining up UV maps

2 messages · Page 1 of 1 (latest)

dense wyvern
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Is there any way at all to line up the pixels for textures reliably? manually doing it always makes the texture asymmetrical or not line up with one of its neighbors.

woeful treeBOT
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Welcome to the help forum!

Please make sure to read #1021015331910713395 as it may answer your question!

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