#Modded Entity UV tools/options not showing/working

7 messages · Page 1 of 1 (latest)

languid turtle
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I am creating a entity model for minecraft and I am trying to map my UV textures but I am unable to do so. I can do it in minecraft block/item and if I try and convert project it just breaks.

marble swanBOT
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Welcome to the help forum!

Please make sure to read #1029373817119838218 as it may answer your question!

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languid turtle
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To further explain, this platform is suppose to be red but I am unable to move the UV mapping. The reason the texture atlas has both red and yellow is because there is going to be a border trim that is yellow which I would need to map to that. This is just a basic example but the issue is there seems to be no option to edit UV (Per face) like you can in block/item.

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If I am doing something wrong or someone has a solution then that would be helpful.

sick glen
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and it breaks on conversion cause you used per-face uv before, and Modded Entity requires box-uv

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!faq box-uv